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mihuu's team

12

96 kills · 5 players

de_dust2 · 50 min

28 rounds · 2026-06-01

Europe 5v5 Queue

Winner · xXzlouXx's team

16

105 kills · 5 players

Top fragger

LITE_kai4

34 kills

Top impact

LITE_kai4

124 ADR

Util damage

TQMZ

405 HP

Weak spots this match

vs lifetime baseline
  • 1sakon

    K/D 0.36 (avg 0.98)

    -63%
  • 1sakon

    ADR 56 (avg 76)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mihuu's team

5 · 7

LITE_kai4

L56

34/21/8 · 3471 dmg

ADR

124

HS%

56

K/D

1.62

Entry 2/0Multi 4Util 239AWP 6Pistol 9

mihuu

L54

28/19/5 · 2562 dmg

ADR

92

HS%

54

K/D

1.47

Multi 4Util 185AWP 4Pistol 5
K/D +17%HS % +13%

Shymside1713

L41

19/19/4 · 1630 dmg

ADR

58

HS%

37

K/D

1.00

Multi 1Util 141Pistol 1

1sakon

L51

9/25/11 · 1566 dmg

ADR

56

HS%

44

K/D

0.36

Entry 2/0Multi 1Util 20Pistol 1
K/D -63%ADR -26%

Dimka_AFK

L4

6/23/9 · 1294 dmg

ADR

46

HS%

50

K/D

0.26

Entry 3/0Util 42Pistol 2

xXzlouXx's team

7 · 5 · OT 4

TQMZ

L65

27/21/10 · 3008 dmg

ADR

107

HS%

56

K/D

1.29

Entry 5/0Multi 2Util 405AWP 5Pistol 3

mozgoeba

L44

24/22/9 · 2698 dmg

ADR

96

HS%

42

K/D

1.09

Entry 4/0Multi 3Util 7Pistol 1

popikass

L54

22/16/5 · 2313 dmg

ADR

83

HS%

27

K/D

1.38

Entry 4/0Util 82AWP 10Pistol 3

35dram

L42

20/22/8 · 1952 dmg

ADR

70

HS%

65

K/D

0.91

Entry 6/0Multi 1Util 264AWP 3Pistol 3
ADR -11%HS % +51%

xXzlouXx

L41

12/17/6 · 1176 dmg

ADR

42

HS%

33

K/D

0.71

Entry 2/0Util 48AWP 6Pistol 1

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.