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luNDBECKOFF-'s team

11

86 kills · 5 players

de_mirage · 40 min

24 rounds · 2026-06-03

Europe 5v5 Queue

Winner · roan_-'s team

13

92 kills · 5 players

Top fragger

untrax

26 kills

Top impact

untrax

105 ADR

Util damage

-ShuYa

217 HP

Weak spots this match

vs lifetime baseline
  • roan_-

    K/D 0.90 (avg 1.21)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

luNDBECKOFF-'s team

7 · 4

ReemiinD

L101

19/19/5 · 2058 dmg

ADR

86

HS%

47

K/D

1.00

Entry 4/0Multi 1Util 29AWP 6Pistol 4

ar1ma_

L103

19/21/4 · 1896 dmg

ADR

79

HS%

53

K/D

0.90

Entry 2/0Multi 1Util 45AWP 1Pistol 4

ZEK_8

L103

19/17/5 · 2260 dmg

ADR

94

HS%

68

K/D

1.12

Entry 1/0Multi 2Util 7Pistol 4

-ShuYa

L104

18/18/3 · 1887 dmg

ADR

79

HS%

28

K/D

1.00

Entry 3/0Multi 3Util 217AWP 1

luNDBECKOFF-

L10

11/18/6 · 1458 dmg

ADR

61

HS%

82

K/D

0.61

Entry 2/0Multi 1Util 58Pistol 1

roan_-'s team

5 · 8

untrax

L105

26/13/4 · 2512 dmg

ADR

105

HS%

73

K/D

2.00

Entry 3/0Util 26Pistol 4
K/D +52%ADR +19%

nsz-

L101

21/16/3 · 2008 dmg

ADR

84

HS%

52

K/D

1.31

Entry 3/0Multi 1Util 23Pistol 4

roan_-

L105

19/21/9 · 2331 dmg

ADR

97

HS%

58

K/D

0.90

Entry 3/0Multi 1Util 2Pistol 3
K/D -26%ADR +9%

STOPalkohol

L102

15/18/5 · 1724 dmg

ADR

72

HS%

40

K/D

0.83

Entry 3/0Multi 1Util 19AWP 7

Vhs-48

L10

11/18/6 · 1222 dmg

ADR

51

HS%

27

K/D

0.61

Util 126AWP 4Pistol 3

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.