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HeHasRizzen's team

17

126 kills · 5 players

de_mirage · 54 min

36 rounds · 2026-05-31

North America 5V5 Queue

Winner · BudJeet's team

19

129 kills · 5 players

Top fragger

StickyTip2K

36 kills

Top impact

Krey--

102 ADR

Util damage

LeJeet

314 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

HeHasRizzen's team

4 · 8 · OT 5

StickyTip2K

L106

36/21/8 · 3597 dmg

ADR

100

HS%

50

K/D

1.71

Entry 5/0Multi 3Util 242AWP 9Pistol 8
K/D +40%ADR +18%

HeHasRizzen

L105

29/27/8 · 3474 dmg

ADR

97

HS%

59

K/D

1.07

Entry 4/0Multi 2Util 173Pistol 1

Fieya

L101

27/29/11 · 3254 dmg

ADR

90

HS%

67

K/D

0.93

Entry 1/0Multi 1Util 260AWP 3Pistol 2

praze-

L103

18/25/7 · 1667 dmg

ADR

46

HS%

50

K/D

0.72

Entry 2/0Util 19AWP 4Pistol 2

Revokeee

L82

16/27/3 · 1792 dmg

ADR

50

HS%

25

K/D

0.59

Entry 3/0Multi 1Util 168AWP 1Pistol 4

BudJeet's team

8 · 4 · OT 7

Krey--

L104

33/27/12 · 3666 dmg

ADR

102

HS%

30

K/D

1.22

Entry 3/0Multi 2Util 197AWP 18Pistol 5

LeJeet

L104

28/22/7 · 3118 dmg

ADR

87

HS%

39

K/D

1.27

Entry 8/0Multi 1Util 314Pistol 3

BaiiJeet

L103

26/28/5 · 2820 dmg

ADR

78

HS%

46

K/D

0.93

Entry 6/0Multi 1Util 80Pistol 1

-k3L

L105

25/24/7 · 2522 dmg

ADR

70

HS%

20

K/D

1.04

Entry 2/0Multi 1Util 4AWP 3Pistol 2

BudJeet

L103

17/25/6 · 1849 dmg

ADR

51

HS%

41

K/D

0.68

Entry 2/0Multi 1Util 124

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.