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Mike_10mg's team

10

81 kills · 5 players

de_cache · 40 min

23 rounds · 2026-05-16

Europe 5v5 Queue

Winner · Vulbis's team

13

87 kills · 5 players

Top fragger

Mike_10mg

28 kills

Top impact

RobertoSushi

119 ADR

Util damage

AlfaBCrystal

114 HP

Weak spots this match

vs lifetime baseline
  • AlfaBCrystal

    K/D 0.63 (avg 1.16)

    -46%
  • Ultimat1c

    HS % 23% (avg 38%)

    -39%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Mike_10mg's team

6 · 4

Mike_10mg

1

28/14/3 · 2588 dmg

ADR

113

HS%

39

K/D

2.00

Entry 3/0Multi 2AWP 17Pistol 4
HS % +63%K/D +47%

burubar

L74

22/18/3 · 2197 dmg

ADR

96

HS%

36

K/D

1.22

Entry 2/0Multi 2Util 104Pistol 1

1337ReeeiNN

2

13/19/7 · 1385 dmg

ADR

60

HS%

62

K/D

0.68

Entry 3/0Multi 1Pistol 3

AlfaBCrystal

L51

12/19/4 · 1616 dmg

ADR

70

HS%

33

K/D

0.63

Util 114Pistol 3
K/D -46%ADR -13%

Kopytocipny

2

6/17/7 · 1159 dmg

ADR

50

HS%

33

K/D

0.35

Util 64AWP 4

Vulbis's team

6 · 7

RobertoSushi

L55

23/19/7 · 2728 dmg

ADR

119

HS%

65

K/D

1.21

Entry 7/0Multi 2Util 55Pistol 4
HS % +51%ADR +31%

Ultimat1c

L63

22/15/2 · 2144 dmg

ADR

93

HS%

23

K/D

1.47

Multi 1Util 27Pistol 3
HS % -39%K/D +23%ADR +10%

Ezefav

1

19/13/5 · 1902 dmg

ADR

83

HS%

32

K/D

1.46

Entry 6/0Util 14Pistol 4

marykk_

L54

15/16/5 · 1400 dmg

ADR

61

HS%

20

K/D

0.94

Util 10AWP 1Pistol 1

Vulbis

L5

8/19/7 · 1343 dmg

ADR

58

HS%

50

K/D

0.42

Entry 2/0Pistol 2

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.