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GORTAGIAN's team

10

82 kills · 5 players

de_ancient · 38 min

23 rounds · 2026-06-03

North America 5V5 Queue

Winner · -ASPIRE-'s team

13

79 kills · 5 players

Top fragger

PL_epic

30 kills

Top impact

PL_epic

142 ADR

Util damage

P_moT

219 HP

Weak spots this match

vs lifetime baseline
  • frxnki

    K/D 0.61 (avg 1.35)

    -55%
  • frxnki

    HS % 27% (avg 41%)

    -34%
  • frxnki

    ADR 67 (avg 87)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

GORTAGIAN's team

5 · 5

Bynos-

L103

21/14/5 · 2076 dmg

ADR

90

HS%

33

K/D

1.50

Entry 2/0Multi 1Util 70AWP 3Pistol 4

GORTAGIAN

L103

19/15/4 · 2172 dmg

ADR

94

HS%

53

K/D

1.27

Entry 3/0Multi 1Util 79Pistol 5

Tomas-

L101

16/16/4 · 1678 dmg

ADR

73

HS%

38

K/D

1.00

Util 158AWP 1Pistol 4
K/D -14%

P_moT

L103

15/17/8 · 1767 dmg

ADR

77

HS%

53

K/D

0.88

Entry 2/0Util 219AWP 1Pistol 2

frxnki

L10

11/18/4 · 1546 dmg

ADR

67

HS%

27

K/D

0.61

Entry 2/0Util 105AWP 4Pistol 2
K/D -55%HS % -34%

-ASPIRE-'s team

7 · 6

PL_epic

L106

30/13/5 · 3256 dmg

ADR

142

HS%

73

K/D

2.31

Entry 4/0Multi 3Util 205Pistol 1

skrux

L103

16/17/7 · 2112 dmg

ADR

92

HS%

56

K/D

0.94

Entry 2/0Util 43AWP 1

ROBERTICO1

L102

11/17/2 · 1203 dmg

ADR

52

HS%

36

K/D

0.65

Entry 4/0Util 87Pistol 1

-ASPIRE-

L101

11/18/3 · 1214 dmg

ADR

53

HS%

73

K/D

0.61

Entry 2/0Multi 1Util 13AWP 1Pistol 5

SlotPlayer

L91

11/19/2 · 1156 dmg

ADR

50

HS%

55

K/D

0.58

Entry 2/0Util 11Pistol 1

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.