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Winner · ne1terr's team

1

90 kills · 5 players

de_mirage · 35 min

1 rounds · 2024-04-03

COMPETITIVE 5v5

Unrelio's team

0

69 kills · 5 players

Top fragger

eima202

35 kills

Top impact

eima202

0 ADR

Util damage

eima202

0 HP

Weak spots this match

vs lifetime baseline
  • eima202

    ADR 0 (avg 106)

    -100%
  • ne1terr

    ADR 0 (avg 80)

    -100%
  • aforevor

    ADR 0 (avg 82)

    -100%
  • Vladelis

    ADR 0 (avg 63)

    -100%
  • cheadrop

    ADR 0 (avg 84)

    -100%
  • Pticata

    ADR 0 (avg 82)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ne1terr's team

9 · 4

eima202

L48

35/11/4 · 0 dmg

ADR

0

HS%

57

K/D

3.18

Multi 5
ADR -100%K/D +98%HS % +46%

ne1terr

L42

19/14/4 · 0 dmg

ADR

0

HS%

42

K/D

1.36

ADR -100%K/D +39%

aforevor

L4

12/17/8 · 0 dmg

ADR

0

HS%

42

K/D

0.71

ADR -100%K/D -34%

ainthigh

L42

12/13/3 · 0 dmg

ADR

0

HS%

33

K/D

0.92

Multi 1

Vladelis

L31

12/14/3 · 0 dmg

ADR

0

HS%

25

K/D

0.86

Multi 1
ADR -100%HS % -47%

Unrelio's team

3 · 6

cheadrop

L44

26/15/3 · 0 dmg

ADR

0

HS%

65

K/D

1.73

Multi 4
ADR -100%K/D +68%HS % +23%

Pticata

L44

22/15/5 · 0 dmg

ADR

0

HS%

68

K/D

1.47

Multi 3
ADR -100%K/D +31%HS % +21%

s0l3nyA

L3

11/21/5 · 0 dmg

ADR

0

HS%

55

K/D

0.52

Multi 1
ADR -100%K/D -42%HS % +67%

peho-

L4

7/21/10 · 0 dmg

ADR

0

HS%

57

K/D

0.33

ADR -100%K/D -71%

Unrelio

L41

3/18/2 · 0 dmg

ADR

0

HS%

0

K/D

0.17

ADR -100%HS % -100%

Half-by-half

First half

9 · 3

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.