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Winner · 1HAHAHA-'s team

13

75 kills · 5 players

de_inferno · 36 min

20 rounds · 2026-05-29

Europe 5v5 Queue

hans-henrik's team

7

69 kills · 5 players

Top fragger

1HAHAHA-

30 kills

Top impact

1HAHAHA-

140 ADR

Util damage

hans-henrik

247 HP

Weak spots this match

vs lifetime baseline
  • FNL-

    K/D 0.69 (avg 1.17)

    -41%
  • hans-henrik

    K/D 0.71 (avg 0.99)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

1HAHAHA-'s team

8 · 5

1HAHAHA-

L107

30/8/3 · 2795 dmg

ADR

140

HS%

60

K/D

3.75

Entry 3/0Multi 6Util 109AWP 2Pistol 5

Cestora

L91

14/17/5 · 1491 dmg

ADR

75

HS%

43

K/D

0.82

Entry 2/0Multi 1Util 101Pistol 4
ADR +9%

boostey

L102

14/15/7 · 1667 dmg

ADR

83

HS%

57

K/D

0.93

Entry 4/0Util 46AWP 1Pistol 3

FNL-

L102

11/16/5 · 1380 dmg

ADR

69

HS%

55

K/D

0.69

Entry 1/0Multi 1Util 42Pistol 1
K/D -41%ADR -13%HS % +20%

patr1ckW

L101

6/13/4 · 625 dmg

ADR

31

HS%

67

K/D

0.46

Entry 1/0Pistol 1

hans-henrik's team

4 · 3

crackii

L10

19/14/5 · 1849 dmg

ADR

92

HS%

42

K/D

1.36

Entry 4/0Multi 1Util 129Pistol 2

Drag0nflyy

L103

17/16/7 · 2294 dmg

ADR

115

HS%

35

K/D

1.06

Entry 2/0Multi 3Util 194AWP 9Pistol 4

pykkerr

L102

12/15/3 · 1460 dmg

ADR

73

HS%

50

K/D

0.80

Entry 2/0Util 140Pistol 3

dedz1lla

L101

11/16/3 · 1074 dmg

ADR

54

HS%

9

K/D

0.69

Multi 1Util 181Pistol 1

hans-henrik

L101

10/14/8 · 1253 dmg

ADR

63

HS%

50

K/D

0.71

Entry 1/0Util 247Pistol 3
K/D -28%HS % +11%

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.