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Winner · SexyZebra420's team

13

83 kills · 5 players

de_cache · 36 min

21 rounds · 2026-05-15

Europe 5v5 Queue

Hedegare's team

8

75 kills · 5 players

Top fragger

bunnibhop

23 kills

Top impact

bunnibhop

119 ADR

Util damage

Hedegare

164 HP

Weak spots this match

vs lifetime baseline
  • Hedegare

    HS % 32% (avg 38%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SexyZebra420's team

7 · 6

bunnibhop

L101

23/13/5 · 2498 dmg

ADR

119

HS%

65

K/D

1.77

Entry 3/0Multi 2Util 129Pistol 4
K/D +55%ADR +41%

makazze-_

L94

23/14/2 · 2403 dmg

ADR

114

HS%

43

K/D

1.64

Entry 4/0Multi 3Util 93AWP 4Pistol 7

63_robot

L52

15/15/5 · 1561 dmg

ADR

74

HS%

20

K/D

1.00

Entry 1/0Multi 1Util 75Pistol 1

SexyZebra420

L63

13/17/4 · 1479 dmg

ADR

70

HS%

77

K/D

0.76

Util 14Pistol 2

GaneMusliu

L93

9/16/4 · 1123 dmg

ADR

54

HS%

67

K/D

0.56

Entry 2/0Util 19Pistol 3

Hedegare's team

5 · 3

Hedegare

L104

22/15/4 · 2464 dmg

ADR

117

HS%

32

K/D

1.47

Entry 2/0Multi 2Util 164AWP 3Pistol 2
HS % -16%ADR +36%K/D +20%

saintadiz

L8

20/19/2 · 2152 dmg

ADR

103

HS%

40

K/D

1.05

Entry 3/0Multi 2Util 7AWP 4Pistol 3

quazowski

L62

13/15/5 · 1383 dmg

ADR

66

HS%

54

K/D

0.87

Entry 3/0Util 140Pistol 2

nicolxoxo

L81

13/18/4 · 1250 dmg

ADR

60

HS%

31

K/D

0.72

Entry 2/0Util 9Pistol 2

Tomuskas

L81

7/18/7 · 1143 dmg

ADR

54

HS%

43

K/D

0.39

Entry 1/0

Half-by-half

First half

7 · 5

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.