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Jh3tski's team

10

85 kills · 5 players

de_ancient · 36 min

23 rounds · 2026-05-25

North America 5V5 Queue

Winner · myskyissunny's team

13

90 kills · 5 players

Top fragger

GumpPandas

28 kills

Top impact

myskyissunny

121 ADR

Util damage

ImNickF

367 HP

Weak spots this match

vs lifetime baseline
  • ImNickF

    K/D 0.72 (avg 1.21)

    -40%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Jh3tski's team

5 · 5

GumpPandas

L106

28/18/5 · 2698 dmg

ADR

117

HS%

46

K/D

1.56

Entry 4/0Multi 3Util 58AWP 4Pistol 7

k1utz

L103

17/17/3 · 1699 dmg

ADR

74

HS%

71

K/D

1.00

Multi 1Util 52AWP 1Pistol 4

__hck

L91

15/20/9 · 1877 dmg

ADR

82

HS%

60

K/D

0.75

Util 117Pistol 4

KyeGo02

L10

13/18/5 · 1448 dmg

ADR

63

HS%

46

K/D

0.72

Entry 4/0Multi 1Util 147AWP 2Pistol 6

Jh3tski

L9

12/17/4 · 1475 dmg

ADR

64

HS%

42

K/D

0.71

Entry 1/0Util 9AWP 1

myskyissunny's team

7 · 6

myskyissunny

L105

27/16/6 · 2783 dmg

ADR

121

HS%

56

K/D

1.69

Entry 7/0Multi 3Util 99AWP 1Pistol 6

egolst

L102

17/17/7 · 1881 dmg

ADR

82

HS%

12

K/D

1.00

Entry 2/0Multi 1Util 60Pistol 2

xtrim_xd

L92

17/16/2 · 1749 dmg

ADR

76

HS%

65

K/D

1.06

Util 80Pistol 2

LYAAAAAAM200

L82

16/18/4 · 1507 dmg

ADR

66

HS%

69

K/D

0.89

Entry 4/0Util 16Pistol 2

ImNickF

L92

13/18/9 · 1796 dmg

ADR

78

HS%

62

K/D

0.72

Entry 1/0Multi 1Util 367
K/D -40%ADR -14%HS % +48%

Half-by-half

First half

5 · 7

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.