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oSkrzhan's team

0

83 kills · 5 players

de_inferno · 41 min

1 rounds · 2025-10-24

Europe 5v5 Queue

Winner · ICHOMie's team

1

91 kills · 5 players

Top fragger

ICHOMie

23 kills

Top impact

ICHOMie

105 ADR

Util damage

oSkrzhan

265 HP

Weak spots this match

vs lifetime baseline
  • _Dostoiniy

    K/D 0.52 (avg 0.94)

    -45%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

oSkrzhan's team

4 · 5

oSkrzhan

L102

21/16/8 · 2162 dmg

ADR

98

HS%

43

K/D

1.31

Entry 2/0Multi 1Util 265AWP 3Pistol 1

Adekha

L93

19/18/4 · 1975 dmg

ADR

90

HS%

47

K/D

1.06

Entry 3/0Multi 3Util 89Pistol 3

--ALF--

L51

16/17/6 · 1686 dmg

ADR

77

HS%

31

K/D

0.94

Multi 2Util 25Pistol 7

--Minato-

L6

16/20/4 · 1677 dmg

ADR

76

HS%

75

K/D

0.80

Util 91Pistol 1

_Dostoiniy

L83

11/21/8 · 1570 dmg

ADR

71

HS%

82

K/D

0.52

Entry 2/0Util 76AWP 2Pistol 2
K/D -45%HS % +100%

ICHOMie's team

8 · 5

ICHOMie

L84

23/17/10 · 2306 dmg

ADR

105

HS%

43

K/D

1.35

Entry 3/0Multi 3Util 134AWP 6Pistol 4

cookiedurexe

L83

20/17/6 · 1928 dmg

ADR

88

HS%

45

K/D

1.18

Entry 5/0Multi 1Util 46AWP 1Pistol 1

-_Samm_-

L101

19/16/5 · 2067 dmg

ADR

94

HS%

74

K/D

1.19

Entry 5/0Multi 2Util 15Pistol 8

-_-KAP-_-

L84

18/15/9 · 2051 dmg

ADR

93

HS%

33

K/D

1.20

Multi 2Util 223AWP 10Pistol 1

-_-GAL05H-_-

L41

11/18/7 · 1376 dmg

ADR

63

HS%

36

K/D

0.61

Entry 2/0Util 4Pistol 3

Half-by-half

First half

4 · 8

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.