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Winner · M47II's team

2

14 kills · 5 players

de_mirage · 7 min

2 rounds · 2024-11-21

South America 5V5

AGNs2's team

0

7 kills · 4 players

Top fragger

vrah-

6 kills

Top impact

vrah-

136 ADR

Util damage

vrah-

108 HP

Weak spots this match

vs lifetime baseline
  • roberto02

    HS % 0% (avg 57%)

    -100%
  • pagNe-

    HS % 0% (avg 49%)

    -100%
  • AGNs2

    K/D 0.00 (avg 1.16)

    -100%
  • AGNs2

    HS % 0% (avg 59%)

    -100%
  • AGNs2

    ADR 9 (avg 82)

    -89%
  • pagNe-

    ADR 33 (avg 83)

    -60%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

M47II's team

3 · 0

vrah-

L73

6/0/2 · 407 dmg

ADR

136

HS%

50

K/D

6.00

Util 108AWP 2Pistol 4
K/D +441%ADR +73%

siuhy_-

L7

3/3/1 · 351 dmg

ADR

117

HS%

100

K/D

1.00

Entry 1/0Pistol 1

M47II

L5

2/2/2 · 257 dmg

ADR

86

HS%

50

K/D

1.00

Pistol 1
K/D -18%

roberto02

L4

2/1/1 · 285 dmg

ADR

95

HS%

0

K/D

2.00

Entry 1/0Util 33
HS % -100%K/D +77%ADR +27%

pagNe-

L7

1/1/0 · 100 dmg

ADR

33

HS%

0

K/D

1.00

HS % -100%ADR -60%

AGNs2's team

0 · 0

FLACKIE1

L6

3/3/0 · 172 dmg

ADR

57

HS%

33

K/D

1.00

Pistol 1
ADR -29%HS % -25%

eRRebsb

L5

2/3/1 · 260 dmg

ADR

87

HS%

100

K/D

0.67

Entry 1/0Pistol 1
K/D -32%HS % +104%

TAPSzeraa_

L6

2/3/1 · 300 dmg

ADR

100

HS%

50

K/D

0.67

Pistol 1
K/D -35%ADR +28%

AGNs2

L7

0/3/1 · 27 dmg

ADR

9

HS%

0

K/D

0.00

K/D -100%HS % -100%

Half-by-half

First half

3 · 0

Second half

0 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.