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Sendmein1st's team

0

65 kills · 5 players

de_train · 31 min

1 rounds · 2024-11-17

COMPETITIVE 5v5

Winner · iNso_mniac's team

1

80 kills · 5 players

Top fragger

moffdog

22 kills

Top impact

iNso_mniac

107 ADR

Util damage

kassinz

204 HP

Weak spots this match

vs lifetime baseline
  • LvYH

    K/D 0.50 (avg 1.03)

    -51%
  • LvYH

    ADR 57 (avg 80)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Sendmein1st's team

5 · 2

ZHUN_GOD

L51

16/16/5 · 1616 dmg

ADR

81

HS%

44

K/D

1.00

Entry 2/0Multi 1Pistol 1
K/D -11%

nekitcheers

L51

15/16/3 · 1714 dmg

ADR

86

HS%

40

K/D

0.94

Entry 2/0Multi 1Util 23Pistol 6

ExodusAUZ

L53

15/14/4 · 1530 dmg

ADR

77

HS%

47

K/D

1.07

Entry 1/0Multi 1Util 90Pistol 3

Sendmein1st

L51

11/18/5 · 1160 dmg

ADR

58

HS%

18

K/D

0.61

Entry 4/0Multi 1Util 31Pistol 3

LvYH

L51

8/16/3 · 1143 dmg

ADR

57

HS%

38

K/D

0.50

Entry 1/0Util 35Pistol 1
K/D -51%ADR -28%

iNso_mniac's team

7 · 6

moffdog

L63

22/12/9 · 1957 dmg

ADR

98

HS%

77

K/D

1.83

Entry 1/0Multi 3Util 78Pistol 5

iNso_mniac

L45

21/12/4 · 2146 dmg

ADR

107

HS%

29

K/D

1.75

Entry 1/0Multi 1Util 32AWP 3Pistol 4

kassinz

L52

14/12/7 · 1815 dmg

ADR

91

HS%

64

K/D

1.17

Entry 4/0Util 204Pistol 5

TakoHere

L5

12/14/4 · 1323 dmg

ADR

66

HS%

58

K/D

0.86

Entry 2/0Pistol 1

Purple832

L43

11/15/7 · 1395 dmg

ADR

70

HS%

45

K/D

0.73

Entry 2/0Multi 1

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.