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Winner · SenorJuho's team

13

73 kills · 5 players

de_ancient · 27 min

17 rounds · 2026-05-30

Europe 5v5 Queue

LaggingLarry's team

4

48 kills · 5 players

Top fragger

JACKZY

21 kills

Top impact

JACKZY

109 ADR

Util damage

MASHEN1K

218 HP

Weak spots this match

vs lifetime baseline
  • auraa_27

    HS % 38% (avg 59%)

    -36%
  • auraa_27

    K/D 0.67 (avg 1.02)

    -34%
  • auraa_27

    ADR 56 (avg 81)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SenorJuho's team

9 · 4

JACKZY

L103

21/9/6 · 1857 dmg

ADR

109

HS%

52

K/D

2.33

Entry 5/0Multi 2Util 209AWP 5Pistol 3
K/D +106%ADR +38%

B-M

L104

18/8/5 · 1773 dmg

ADR

104

HS%

56

K/D

2.25

Entry 4/0Multi 4Util 121Pistol 2

MASHEN1K

L102

14/7/9 · 1447 dmg

ADR

85

HS%

64

K/D

2.00

Multi 1Util 218Pistol 3

SenorJuho

L92

12/12/3 · 1395 dmg

ADR

82

HS%

50

K/D

1.00

Entry 2/0Util 104AWP 2Pistol 2

auraa_27

L102

8/12/6 · 951 dmg

ADR

56

HS%

38

K/D

0.67

Util 103
HS % -36%K/D -34%

LaggingLarry's team

3 · 1

Bugacci

L102

15/15/6 · 1855 dmg

ADR

109

HS%

60

K/D

1.00

Entry 2/0Multi 3Util 97Pistol 4

lowtab4uk

L10

11/12/1 · 994 dmg

ADR

59

HS%

55

K/D

0.92

Entry 1/0Multi 2Util 33Pistol 3

LaggingLarry

L101

9/16/3 · 1468 dmg

ADR

86

HS%

78

K/D

0.56

Entry 1/0Multi 1Util 198Pistol 3

spicyboy

L91

8/15/3 · 632 dmg

ADR

37

HS%

38

K/D

0.53

Entry 2/0Util 54Pistol 3

Pakii

L10

5/16/4 · 940 dmg

ADR

55

HS%

20

K/D

0.31

Util 21Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.