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Winner · shauty-'s team

13

66 kills · 5 players

de_ancient · 27 min

16 rounds · 2026-04-18

Europe 5v5 Queue

-desm0nt's team

3

43 kills · 5 players

Top fragger

shauty-

21 kills

Top impact

shauty-

134 ADR

Util damage

slaotka

144 HP

Weak spots this match

vs lifetime baseline
  • D1zball

    HS % 30% (avg 49%)

    -39%
  • D1zball

    ADR 64 (avg 79)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

shauty-'s team

9 · 4

shauty-

L105

21/11/5 · 2137 dmg

ADR

134

HS%

71

K/D

1.91

Entry 3/0Multi 1Util 108Pistol 4

D00DL4

L103

13/7/2 · 1382 dmg

ADR

86

HS%

69

K/D

1.86

Entry 3/0Multi 1Util 66Pistol 4
K/D +50%HS % +30%

kUBAJlDA

L101

12/10/2 · 1296 dmg

ADR

81

HS%

58

K/D

1.20

Entry 2/0Multi 1Util 44Pistol 2

D1zball

L101

10/7/1 · 1026 dmg

ADR

64

HS%

30

K/D

1.43

Entry 1/0Util 60AWP 1Pistol 1
HS % -39%ADR -19%K/D +36%

slaotka

L103

10/9/3 · 1126 dmg

ADR

70

HS%

30

K/D

1.11

Entry 2/0Util 144

-desm0nt's team

3 · 0

Hanafit

L101

12/13/2 · 1281 dmg

ADR

80

HS%

75

K/D

0.92

Entry 2/0Util 111Pistol 5

-desm0nt

L101

10/13/5 · 1179 dmg

ADR

74

HS%

60

K/D

0.77

Entry 1/0Multi 1Util 85Pistol 1

xsd

L10

7/14/1 · 905 dmg

ADR

57

HS%

14

K/D

0.50

Util 12AWP 3Pistol 1

modeame66

L101

7/14/2 · 899 dmg

ADR

56

HS%

57

K/D

0.50

Entry 1/0AWP 1Pistol 3

GGryphon

L10

7/15/4 · 1091 dmg

ADR

68

HS%

43

K/D

0.47

Entry 1/0Util 96

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.