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Winner · yoko0's team

13

88 kills · 5 players

de_dust2 · 36 min

21 rounds · 2026-06-01

Europe 5v5 Queue

Yuss3x's team

8

67 kills · 5 players

Top fragger

-headclick

21 kills

Top impact

CeroNimO7

102 ADR

Util damage

EE55

152 HP

Weak spots this match

vs lifetime baseline
  • yoko0

    HS % 47% (avg 60%)

    -22%
  • qstnvii

    K/D 1.08 (avg 1.35)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

yoko0's team

6 · 7

-headclick

L83

21/10/3 · 2033 dmg

ADR

97

HS%

57

K/D

2.10

Entry 2/0Multi 2Util 10AWP 1Pistol 1

CeroNimO7

L93

20/11/3 · 2142 dmg

ADR

102

HS%

45

K/D

1.82

Entry 3/0Multi 2Util 57AWP 4Pistol 4

yoko0

L92

17/18/5 · 1838 dmg

ADR

88

HS%

47

K/D

0.94

Entry 3/0Multi 2AWP 2Pistol 5
HS % -22%

allcapone3

L91

16/16/2 · 1411 dmg

ADR

67

HS%

44

K/D

1.00

Entry 2/0Multi 1Util 108AWP 1Pistol 1

qstnvii

L94

14/13/9 · 1644 dmg

ADR

78

HS%

57

K/D

1.08

Entry 1/0Util 132AWP 2Pistol 4
K/D -20%ADR -14%

Yuss3x's team

6 · 2

EE55

L91

15/18/4 · 1650 dmg

ADR

79

HS%

40

K/D

0.83

Entry 3/0Multi 1Util 152Pistol 2

Yuss3x

L92

14/16/2 · 1435 dmg

ADR

68

HS%

71

K/D

0.88

Entry 2/0Multi 1Util 28Pistol 2

ilkay1461

L81

14/20/2 · 1478 dmg

ADR

70

HS%

57

K/D

0.70

Entry 2/0Util 12Pistol 3

ItsMaluma

L81

13/18/7 · 1408 dmg

ADR

67

HS%

46

K/D

0.72

Entry 2/0Multi 1Util 111AWP 5Pistol 2

Dipro3475

L93

11/18/8 · 1692 dmg

ADR

81

HS%

45

K/D

0.61

Entry 1/0Multi 1Util 12AWP 1Pistol 2

Half-by-half

First half

6 · 6

Second half

7 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.