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Winner · y0sakura's team

13

90 kills · 5 players

de_mirage · 36 min

24 rounds · 2026-05-12

Europe 5v5 Queue

Flintern's team

11

90 kills · 5 players

Top fragger

wwawaa

27 kills

Top impact

wwawaa

123 ADR

Util damage

wwawaa

219 HP

Weak spots this match

vs lifetime baseline
  • kaya-

    HS % 33% (avg 46%)

    -28%
  • wwawaa

    HS % 37% (avg 44%)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

y0sakura's team

5 · 8

kaya-

L103

24/15/3 · 2201 dmg

ADR

92

HS%

33

K/D

1.60

Entry 5/0Multi 3Util 82AWP 12Pistol 4
HS % -28%K/D +29%ADR +10%

y0sakura

L104

21/19/1 · 2025 dmg

ADR

84

HS%

67

K/D

1.11

Entry 2/0Multi 1Util 38Pistol 3
HS % +31%

TOP1PLAYER

L102

20/17/4 · 2292 dmg

ADR

96

HS%

50

K/D

1.18

Entry 3/0Multi 2Util 8Pistol 3

boudreau

L102

15/19/8 · 1830 dmg

ADR

76

HS%

60

K/D

0.79

Entry 4/0Multi 2Util 56Pistol 4

am0nothuman

L102

10/21/3 · 1232 dmg

ADR

51

HS%

70

K/D

0.48

Entry 2/0Multi 1Util 15

Flintern's team

7 · 4

wwawaa

L103

27/17/7 · 2962 dmg

ADR

123

HS%

37

K/D

1.59

Entry 1/0Multi 2Util 219Pistol 1
HS % -16%ADR +46%K/D +24%

Flintern

L102

21/17/1 · 1922 dmg

ADR

80

HS%

24

K/D

1.24

Entry 2/0Multi 1Util 52AWP 11Pistol 6

f1nesyyyy

L101

18/18/9 · 2130 dmg

ADR

89

HS%

39

K/D

1.00

Entry 2/0Util 53Pistol 3

blameF_aura

L102

13/20/5 · 1758 dmg

ADR

73

HS%

77

K/D

0.65

Entry 2/0Multi 1Pistol 6

n1kitos666

L103

11/18/5 · 1320 dmg

ADR

55

HS%

55

K/D

0.61

Entry 1/0Util 21Pistol 3

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.