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AntiKocur's team

7

59 kills · 5 players

de_mirage · 34 min

20 rounds · 2026-05-11

Europe 5v5 Queue

Winner · kxm3l's team

13

77 kills · 5 players

Top fragger

deIayJUMP

20 kills

Top impact

kxm3l

107 ADR

Util damage

Danniall

244 HP

Weak spots this match

vs lifetime baseline
  • Kontowsky

    K/D 0.44 (avg 0.95)

    -54%
  • Kontowsky

    ADR 58 (avg 70)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

AntiKocur's team

5 · 2

AntiKocur

L91

18/14/3 · 1338 dmg

ADR

67

HS%

61

K/D

1.29

Entry 2/0Multi 1Util 85Pistol 3

makathereal

L83

16/15/5 · 1904 dmg

ADR

95

HS%

50

K/D

1.07

Entry 3/0Multi 2Util 87AWP 1Pistol 3

Blud__

L93

10/16/5 · 1449 dmg

ADR

72

HS%

50

K/D

0.62

Entry 2/0Util 52AWP 3Pistol 2

mrlll_

L9

8/17/4 · 1050 dmg

ADR

53

HS%

38

K/D

0.47

Entry 1/0Util 6Pistol 3

Kontowsky

L5

7/16/5 · 1155 dmg

ADR

58

HS%

57

K/D

0.44

Entry 1/0Util 10Pistol 1
K/D -54%ADR -17%HS % +16%

kxm3l's team

7 · 6

deIayJUMP

L52

20/13/5 · 2103 dmg

ADR

105

HS%

35

K/D

1.54

Entry 4/0Multi 4Util 80
HS % -10%K/D +33%ADR +32%

kxm3l

L95

18/9/6 · 2137 dmg

ADR

107

HS%

22

K/D

2.00

Entry 3/0Multi 2Util 117AWP 13Pistol 2

Danniall

L94

18/12/4 · 1671 dmg

ADR

84

HS%

50

K/D

1.50

Multi 2Util 244Pistol 1

MaddoxX_

L82

16/13/4 · 1640 dmg

ADR

82

HS%

56

K/D

1.23

Entry 4/0Multi 1Util 46Pistol 3
HS % +30%K/D +12%

Ma3str0_0

L8

5/13/6 · 834 dmg

ADR

42

HS%

20

K/D

0.38

Util 111AWP 2Pistol 2

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.