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-Ryo-'s team

7

64 kills · 5 players

de_mirage · 33 min

20 rounds · 2026-05-30

Europe 5v5 Queue

Winner · f3jkuu's team

13

79 kills · 5 players

Top fragger

1njustice

23 kills

Top impact

1njustice

113 ADR

Util damage

G-Martinelli

148 HP

Weak spots this match

vs lifetime baseline
  • -Ryo-

    HS % 15% (avg 44%)

    -66%
  • rinory

    HS % 33% (avg 55%)

    -40%
  • -Ryo-

    K/D 0.81 (avg 1.27)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-Ryo-'s team

5 · 2

nejk

L104

20/14/2 · 1810 dmg

ADR

91

HS%

60

K/D

1.43

Entry 1/0Multi 2Util 43Pistol 3

-Ryo-

L10

13/16/4 · 1617 dmg

ADR

81

HS%

15

K/D

0.81

Entry 2/0Multi 1Util 9AWP 8Pistol 2
HS % -66%K/D -36%

bum0

L101

11/16/4 · 1129 dmg

ADR

56

HS%

18

K/D

0.69

Multi 1Util 4

fa1sey

L101

10/17/5 · 1390 dmg

ADR

70

HS%

50

K/D

0.59

Entry 2/0Util 20Pistol 2

Swishh

L101

10/17/4 · 1323 dmg

ADR

66

HS%

60

K/D

0.59

Entry 1/0Util 44Pistol 1

f3jkuu's team

7 · 6

1njustice

L104

23/11/2 · 2251 dmg

ADR

113

HS%

70

K/D

2.09

Entry 2/0Multi 3Util 12Pistol 2

rinory

L101

15/13/5 · 1673 dmg

ADR

84

HS%

33

K/D

1.15

Entry 4/0Util 22AWP 4Pistol 1
HS % -40%

G-Martinelli

L103

15/16/5 · 1815 dmg

ADR

91

HS%

60

K/D

0.94

Entry 2/0Multi 2Util 148AWP 1Pistol 1

f3jkuu

L102

14/13/3 · 1434 dmg

ADR

72

HS%

79

K/D

1.08

Entry 4/0Multi 1Util 113Pistol 2

1SPRAYY

L103

12/11/4 · 1184 dmg

ADR

59

HS%

25

K/D

1.09

Entry 2/0Util 4AWP 5Pistol 2

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.