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Winner · abram10's team

13

73 kills · 5 players

de_ancient · 29 min

17 rounds · 2026-06-02

Europe 5v5 Queue

ihorprokop's team

4

52 kills · 5 players

Top fragger

Crystzl

18 kills

Top impact

abram10

117 ADR

Util damage

abram10

278 HP

Weak spots this match

vs lifetime baseline
  • ENER3

    K/D 0.53 (avg 1.48)

    -64%
  • ENER3

    ADR 69 (avg 88)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

abram10's team

10 · 3

Crystzl

L101

18/7/1 · 1365 dmg

ADR

80

HS%

50

K/D

2.57

Entry 1/0Multi 1Util 50Pistol 3

sehlitto

L93

15/10/3 · 1746 dmg

ADR

103

HS%

40

K/D

1.50

Entry 4/0Util 126Pistol 2

abram10

L93

15/14/10 · 1981 dmg

ADR

117

HS%

13

K/D

1.07

Entry 2/0Util 278Pistol 2

-dodo

L93

15/9/6 · 1553 dmg

ADR

91

HS%

47

K/D

1.67

Multi 2Util 92Pistol 3

YUZBASIMELO

L103

10/12/5 · 1037 dmg

ADR

61

HS%

70

K/D

0.83

Entry 3/0Util 113Pistol 1

ihorprokop's team

2 · 2

ihorprokop

L101

15/15/3 · 1550 dmg

ADR

91

HS%

47

K/D

1.00

Entry 1/0Multi 1Util 55Pistol 1

salespt

L10

12/14/6 · 1686 dmg

ADR

99

HS%

50

K/D

0.86

Entry 2/0Multi 1Util 1Pistol 1

-aquarium-

L82

10/14/2 · 1040 dmg

ADR

61

HS%

40

K/D

0.71

Entry 1/0Util 11Pistol 1

ENER3

L101

8/15/6 · 1164 dmg

ADR

69

HS%

50

K/D

0.53

Entry 1/0Pistol 2
K/D -64%ADR -22%HS % +32%

Rudi22PT

L7

7/16/2 · 829 dmg

ADR

49

HS%

29

K/D

0.44

Entry 2/0Pistol 2

Half-by-half

First half

10 · 2

Second half

3 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.