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Winner · Merciffull's team

13

80 kills · 5 players

de_mirage · 43 min

24 rounds · 2026-06-01

Europe 5v5 Queue

chefiimov's team

11

79 kills · 5 players

Top fragger

AltF4ce

25 kills

Top impact

AltF4ce

114 ADR

Util damage

-xienonexe

205 HP

Weak spots this match

vs lifetime baseline
  • KAzeus

    ADR 65 (avg 84)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Merciffull's team

6 · 7

Futur8

L105

19/13/4 · 2224 dmg

ADR

93

HS%

63

K/D

1.46

Entry 1/0Multi 1Util 66AWP 1Pistol 5

_SmokeXD

L102

16/17/2 · 1676 dmg

ADR

70

HS%

50

K/D

0.94

Entry 3/0Util 1AWP 2Pistol 3

KAzeus

L103

16/15/4 · 1558 dmg

ADR

65

HS%

44

K/D

1.07

Entry 1/0Multi 2Util 30Pistol 4
ADR -23%K/D -9%

Merciffull

L91

16/17/7 · 1704 dmg

ADR

71

HS%

31

K/D

0.94

Entry 3/0Multi 2Util 123AWP 9

-xienonexe

L102

13/17/8 · 1895 dmg

ADR

79

HS%

62

K/D

0.76

Entry 2/0Multi 2Util 205AWP 2Pistol 2

chefiimov's team

6 · 5

AltF4ce

L105

25/18/9 · 2729 dmg

ADR

114

HS%

64

K/D

1.39

Entry 3/0Multi 3Util 117Pistol 3

neybar-

L101

18/14/1 · 1799 dmg

ADR

75

HS%

56

K/D

1.29

Entry 4/0Multi 1Util 65Pistol 2

chefiimov

L93

15/15/3 · 1750 dmg

ADR

73

HS%

60

K/D

1.00

Multi 2Util 50Pistol 1

myawkiii

L91

11/16/5 · 1417 dmg

ADR

59

HS%

73

K/D

0.69

Entry 4/0Multi 1Util 30Pistol 1

OLEKSII69

L81

10/18/6 · 1145 dmg

ADR

48

HS%

40

K/D

0.56

Entry 3/0Util 145AWP 5Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.