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-Mangax-'s team

4

54 kills · 5 players

de_nuke · 32 min

17 rounds · 2026-05-27

South America 5V5 Queue

Winner · ChuckErS's team

13

72 kills · 5 players

Top fragger

ChuckErS

18 kills

Top impact

ChuckErS

104 ADR

Util damage

dionatan_xp

160 HP

Weak spots this match

vs lifetime baseline
  • Blackkitt

    HS % 33% (avg 52%)

    -37%
  • Zeinn-

    HS % 30% (avg 44%)

    -32%
  • Zeinn-

    K/D 0.71 (avg 1.01)

    -30%
  • Zeinn-

    ADR 59 (avg 80)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-Mangax-'s team

2 · 2

NamCsGo

1

15/13/1 · 1466 dmg

ADR

86

HS%

33

K/D

1.15

Entry 1/0Util 12Pistol 2

-Mangax-

L8

10/15/4 · 1399 dmg

ADR

82

HS%

60

K/D

0.67

Entry 3/0Util 63

Zeinn-

L8

10/14/1 · 997 dmg

ADR

59

HS%

30

K/D

0.71

Entry 2/0Util 78Pistol 4
HS % -32%K/D -30%

The0d0ro

L72

10/16/3 · 1282 dmg

ADR

75

HS%

70

K/D

0.62

Entry 3/0Util 86Pistol 2

GutoFPS1

L51

9/14/6 · 1154 dmg

ADR

68

HS%

44

K/D

0.64

Entry 3/0Util 17Pistol 2

ChuckErS's team

10 · 3

ChuckErS

L95

18/10/3 · 1763 dmg

ADR

104

HS%

61

K/D

1.80

Multi 2Util 21Pistol 2

Blackkitt

L61

15/10/6 · 1422 dmg

ADR

84

HS%

33

K/D

1.50

Entry 2/0Util 105AWP 1Pistol 4
HS % -37%K/D +52%ADR +17%

Criiso

L42

15/10/2 · 1493 dmg

ADR

88

HS%

40

K/D

1.50

Entry 1/0Util 54

dionatan_xp

L73

13/11/6 · 1320 dmg

ADR

78

HS%

62

K/D

1.18

Multi 1Util 160Pistol 2

Acerola015

L72

11/13/7 · 1535 dmg

ADR

90

HS%

36

K/D

0.85

Entry 2/0Util 4

Half-by-half

First half

2 · 10

Second half

2 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.