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MR_CHAL1Y's team

7

67 kills · 5 players

de_dust2 · 36 min

20 rounds · 2026-05-27

Europe 5v5 Queue

Winner · MICHU's team

13

84 kills · 5 players

Top fragger

dxpressdkid

26 kills

Top impact

dxpressdkid

117 ADR

Util damage

-Kropa-

133 HP

Weak spots this match

vs lifetime baseline
  • MR_CHAL1Y

    K/D 0.68 (avg 1.09)

    -38%
  • MR_CHAL1Y

    HS % 38% (avg 52%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MR_CHAL1Y's team

5 · 2

-k1o

L102

17/14/1 · 1757 dmg

ADR

88

HS%

53

K/D

1.21

Entry 3/0Multi 2Util 47AWP 7Pistol 6

-_-homer

L102

14/16/2 · 1232 dmg

ADR

62

HS%

43

K/D

0.88

Entry 2/0Multi 1AWP 3Pistol 6

-Kropa-

L102

13/18/7 · 1462 dmg

ADR

73

HS%

62

K/D

0.72

Multi 1Util 133AWP 1Pistol 1

MR_CHAL1Y

L101

13/19/9 · 1705 dmg

ADR

85

HS%

38

K/D

0.68

Entry 2/0Util 93Pistol 2
K/D -38%HS % -27%

ZWG99

L10

10/17/7 · 1373 dmg

ADR

69

HS%

60

K/D

0.59

Entry 1/0Multi 1Util 59Pistol 4

MICHU's team

7 · 6

dxpressdkid

L105

26/14/5 · 2334 dmg

ADR

117

HS%

38

K/D

1.86

Entry 3/0Multi 2Util 104AWP 9Pistol 7

doudoucs

L104

22/18/5 · 2329 dmg

ADR

116

HS%

45

K/D

1.22

Entry 5/0Multi 3Util 2AWP 11Pistol 2

MICHU

L103

16/9/4 · 1927 dmg

ADR

96

HS%

62

K/D

1.78

Entry 2/0Multi 1Util 61AWP 1Pistol 2

h8ted

L10

11/13/3 · 1039 dmg

ADR

52

HS%

36

K/D

0.85

Entry 1/0Util 34AWP 1Pistol 3

saadpeek-_-

L101

9/16/8 · 1238 dmg

ADR

62

HS%

44

K/D

0.56

Entry 1/0Util 102Pistol 1

Half-by-half

First half

5 · 7

Second half

2 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.