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conraaa's team

9

71 kills · 5 players

de_mirage · 35 min

22 rounds · 2026-05-31

South America 5V5 Queue

Winner · -_-jr's team

13

85 kills · 5 players

Top fragger

grasadezaza

25 kills

Top impact

Tiraaa

105 ADR

Util damage

-_-jr

292 HP

Weak spots this match

vs lifetime baseline
  • conraaa

    K/D 0.68 (avg 1.32)

    -48%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

conraaa's team

3 · 6

grasadezaza

L93

25/15/3 · 2201 dmg

ADR

100

HS%

40

K/D

1.67

Entry 2/0Multi 4Util 131AWP 7Pistol 6

conraaa

L92

13/19/6 · 1618 dmg

ADR

74

HS%

62

K/D

0.68

Entry 1/0Multi 2Util 43Pistol 3
K/D -48%ADR -12%HS % +24%

Baggy4

L9

13/16/8 · 1258 dmg

ADR

57

HS%

69

K/D

0.81

Entry 4/0Pistol 2

neusk1ng

L103

12/19/8 · 1579 dmg

ADR

72

HS%

67

K/D

0.63

Entry 4/0Util 25Pistol 5

emapolo

L81

8/16/5 · 979 dmg

ADR

45

HS%

25

K/D

0.50

Util 47Pistol 2

-_-jr's team

9 · 4

Tiraaa

L94

22/14/3 · 2314 dmg

ADR

105

HS%

23

K/D

1.57

Entry 3/0Multi 1Util 94AWP 10Pistol 4

brokuchi

L101

19/11/5 · 1853 dmg

ADR

84

HS%

53

K/D

1.73

Entry 1/0Multi 1Util 117Pistol 3

-_-jr

L103

18/15/4 · 1953 dmg

ADR

89

HS%

56

K/D

1.20

Entry 3/0Multi 1Util 292Pistol 1

mat1_

L94

15/15/8 · 2023 dmg

ADR

92

HS%

53

K/D

1.00

Entry 4/0Multi 2Util 21AWP 1Pistol 2
K/D -14%ADR +8%

g0nzz

L91

11/16/3 · 1346 dmg

ADR

61

HS%

64

K/D

0.69

Util 105Pistol 4

Half-by-half

First half

3 · 9

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.