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Winner · BadgerMEOW's team

13

70 kills · 5 players

de_inferno · 30 min

16 rounds · 2026-06-01

Europe 5v5 Queue

bimsnada's team

3

43 kills · 5 players

Top fragger

-Zlyy

20 kills

Top impact

-Zlyy

138 ADR

Util damage

SuperMarioM8

125 HP

Weak spots this match

vs lifetime baseline
  • bimsnada

    K/D 0.27 (avg 1.13)

    -76%
  • bimsnada

    ADR 46 (avg 78)

    -40%
  • -DeTox-

    HS % 38% (avg 54%)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

BadgerMEOW's team

9 · 4

-Zlyy

L105

20/7/2 · 2210 dmg

ADR

138

HS%

70

K/D

2.86

Entry 2/0Multi 3Util 120Pistol 2

BadgerMEOW

L101

14/10/4 · 1596 dmg

ADR

100

HS%

43

K/D

1.40

Entry 3/0Multi 2Util 98AWP 2Pistol 4

SperMile

L103

14/8/2 · 1291 dmg

ADR

81

HS%

50

K/D

1.75

Entry 1/0Multi 1Util 91AWP 1Pistol 1

SuperMarioM8

L104

13/8/1 · 1154 dmg

ADR

72

HS%

54

K/D

1.62

Entry 2/0Util 125Pistol 2
ADR -14%K/D +42%HS % +10%

Xakrom

L10

9/10/7 · 1089 dmg

ADR

68

HS%

33

K/D

0.90

Entry 2/0Util 108

bimsnada's team

3 · 0

stoleSimp

L101

13/14/4 · 1566 dmg

ADR

98

HS%

46

K/D

0.93

Entry 2/0Multi 1AWP 3Pistol 6

-DeTox-

L101

13/13/1 · 1223 dmg

ADR

76

HS%

38

K/D

1.00

Entry 1/0Multi 1Util 96Pistol 5
HS % -30%K/D -12%

Tipuraa

L101

8/13/2 · 755 dmg

ADR

47

HS%

25

K/D

0.62

Entry 2/0Multi 1Util 35

edm

L10

5/15/0 · 598 dmg

ADR

37

HS%

20

K/D

0.33

Entry 1/0Pistol 1

bimsnada

L10

4/15/5 · 743 dmg

ADR

46

HS%

75

K/D

0.27

Util 75Pistol 2
K/D -76%ADR -40%HS % +63%

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.