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Winner · Fl0v's team

16

115 kills · 5 players

de_mirage · 43 min

30 rounds · 2026-05-29

Europe 5v5 Queue

Rashard's team

14

100 kills · 5 players

Top fragger

j0ycebtw

29 kills

Top impact

TethZZ

97 ADR

Util damage

Rashard

365 HP

Weak spots this match

vs lifetime baseline
  • Lanya

    K/D 0.48 (avg 1.27)

    -62%
  • Lanya

    ADR 60 (avg 84)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Fl0v's team

7 · 5 · OT 4

TethZZ

L105

27/16/3 · 2901 dmg

ADR

97

HS%

63

K/D

1.69

Entry 5/0Multi 3AWP 9Pistol 2

Fl0v

L104

24/19/2 · 2535 dmg

ADR

85

HS%

54

K/D

1.26

Entry 5/0Multi 2Util 115Pistol 6

shigurui-

L103

22/22/8 · 2483 dmg

ADR

83

HS%

27

K/D

1.00

Entry 3/0Multi 1Util 16AWP 4Pistol 2

___Prosek___

L103

22/22/6 · 2447 dmg

ADR

82

HS%

36

K/D

1.00

Entry 3/0Multi 1Util 147AWP 3Pistol 5

___VeNoM___

L101

20/21/7 · 2007 dmg

ADR

67

HS%

60

K/D

0.95

Entry 1/0Util 41Pistol 2

Rashard's team

5 · 7 · OT 2

j0ycebtw

L106

29/19/8 · 2829 dmg

ADR

94

HS%

34

K/D

1.53

Entry 6/0Multi 4Util 174AWP 12Pistol 6

Rashard

L102

24/23/6 · 2366 dmg

ADR

79

HS%

54

K/D

1.04

Entry 1/0Multi 2Util 365Pistol 4

R1-_-

L102

22/26/8 · 2262 dmg

ADR

75

HS%

55

K/D

0.85

Entry 2/0Multi 1Util 49Pistol 3

Padree

L102

13/23/4 · 1603 dmg

ADR

53

HS%

38

K/D

0.57

Entry 3/0Multi 1Util 180AWP 4Pistol 1

Lanya

L102

12/25/8 · 1796 dmg

ADR

60

HS%

58

K/D

0.48

Entry 1/0Util 74Pistol 1
K/D -62%ADR -28%HS % +26%

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.