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Winner · MANO_'s team

13

88 kills · 5 players

de_anubis · 42 min

22 rounds · 2026-06-01

Europe 5v5 Queue

monis_meme's team

9

75 kills · 5 players

Top fragger

Maxxoxxoo

28 kills

Top impact

Maxxoxxoo

120 ADR

Util damage

MANO_

219 HP

Weak spots this match

vs lifetime baseline
  • monis_meme

    K/D 0.44 (avg 1.03)

    -57%
  • monis_meme

    ADR 47 (avg 75)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MANO_'s team

6 · 7

Maxxoxxoo

L104

28/12/4 · 2649 dmg

ADR

120

HS%

50

K/D

2.33

Entry 3/0Multi 1Util 158AWP 6Pistol 2

Zuenny

L105

18/15/11 · 2293 dmg

ADR

104

HS%

50

K/D

1.20

Entry 1/0Multi 2Util 96Pistol 1

SenjuFM

L102

16/14/2 · 1562 dmg

ADR

71

HS%

62

K/D

1.14

Entry 4/0Util 86Pistol 4

MANO_

L102

14/17/8 · 1604 dmg

ADR

73

HS%

50

K/D

0.82

Entry 3/0Util 219Pistol 2

--LK-

L10

12/19/6 · 1165 dmg

ADR

53

HS%

33

K/D

0.63

Entry 1/0Multi 1Util 177Pistol 5

monis_meme's team

6 · 3

Maciex123

L103

21/19/4 · 2150 dmg

ADR

98

HS%

38

K/D

1.11

Entry 2/0Multi 2Util 13Pistol 3

gordonn--

L102

20/18/2 · 1931 dmg

ADR

88

HS%

35

K/D

1.11

Entry 3/0Multi 2Util 23AWP 3Pistol 4

HEXYL

L101

17/16/4 · 2022 dmg

ADR

92

HS%

53

K/D

1.06

Entry 1/0Util 176AWP 3Pistol 2

Ant-Man606

L92

9/17/8 · 1276 dmg

ADR

58

HS%

56

K/D

0.53

Entry 3/0Multi 1Util 72

monis_meme

L101

8/18/3 · 1038 dmg

ADR

47

HS%

50

K/D

0.44

Entry 1/0Util 61Pistol 2
K/D -57%ADR -37%HS % +39%

Half-by-half

First half

6 · 6

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.