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Winner · wallexd's team

19

136 kills · 5 players

de_ancient · 54 min

35 rounds · 2026-05-25

Europe 5v5 Queue

-AndyBark's team

16

132 kills · 5 players

Top fragger

junooya-

32 kills

Top impact

wallexd

107 ADR

Util damage

Dinglemire

519 HP

Weak spots this match

vs lifetime baseline
  • awiro-

    K/D 0.93 (avg 1.11)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

wallexd's team

8 · 4 · OT 7

junooya-

L107

32/26/11 · 3496 dmg

ADR

100

HS%

41

K/D

1.23

Entry 2/0Multi 3Util 214AWP 4Pistol 4

wallexd

L103

30/24/11 · 3734 dmg

ADR

107

HS%

63

K/D

1.25

Entry 7/0Multi 1Util 432AWP 1Pistol 1

flammy21

L103

26/26/8 · 2787 dmg

ADR

80

HS%

54

K/D

1.00

Entry 2/0Multi 2Util 225Pistol 4
K/D -12%HS % +10%

awiro-

L103

26/28/11 · 2731 dmg

ADR

78

HS%

46

K/D

0.93

Entry 3/0Util 210Pistol 3
K/D -16%HS % -12%

masoukaty

L103

22/29/4 · 1905 dmg

ADR

54

HS%

41

K/D

0.76

Entry 2/0Util 42

-AndyBark's team

4 · 8 · OT 4

armiiR-

L105

30/31/4 · 2604 dmg

ADR

74

HS%

50

K/D

0.97

Entry 8/0Multi 3Util 76AWP 10Pistol 4

entyxd-

L103

28/27/7 · 3137 dmg

ADR

90

HS%

54

K/D

1.04

Entry 5/0Multi 2Util 171AWP 1Pistol 1

Dinglemire

L105

28/27/15 · 3424 dmg

ADR

98

HS%

64

K/D

1.04

Entry 3/0Multi 2Util 519AWP 2Pistol 9

-AndyBark

L101

26/24/2 · 2822 dmg

ADR

81

HS%

62

K/D

1.08

Entry 1/0Multi 2Util 234Pistol 1

SlickerDick

L102

20/28/8 · 2400 dmg

ADR

69

HS%

35

K/D

0.71

Entry 2/0Util 225Pistol 1

Half-by-half

First half

8 · 4

Second half

4 · 8

Overtime

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.