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thevov4j's team

12

89 kills · 5 players

de_mirage · 54 min

28 rounds · 2026-05-25

Europe 5v5 Queue

Winner · Wadeshot's team

16

113 kills · 5 players

Top fragger

Nef1ss

28 kills

Top impact

Nef1ss

111 ADR

Util damage

uNT0UCHABL

183 HP

Weak spots this match

vs lifetime baseline
  • Depressyia

    HS % 38% (avg 50%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

thevov4j's team

6 · 6

Nef1ss

L104

28/24/7 · 3117 dmg

ADR

111

HS%

57

K/D

1.17

Entry 3/0Multi 3Util 182Pistol 6

anttzz

L101

20/24/4 · 2015 dmg

ADR

72

HS%

55

K/D

0.83

Entry 2/0Multi 2Util 2AWP 3Pistol 1

1vsworldxd

L103

16/22/7 · 2088 dmg

ADR

75

HS%

81

K/D

0.73

Entry 4/0Multi 1Util 54AWP 3

thevov4j

L102

14/21/5 · 1606 dmg

ADR

57

HS%

50

K/D

0.67

Entry 2/0Multi 1Util 70Pistol 6

sdqw_

L102

11/21/5 · 1279 dmg

ADR

46

HS%

82

K/D

0.52

Util 4Pistol 2

Wadeshot's team

6 · 6 · OT 4

ayken999

L101

26/21/5 · 2695 dmg

ADR

96

HS%

46

K/D

1.24

Entry 5/0Multi 2Util 134Pistol 2

Wadeshot

L105

24/16/6 · 2453 dmg

ADR

88

HS%

67

K/D

1.50

Entry 7/0Util 21Pistol 3

uebok812

L104

23/15/4 · 2202 dmg

ADR

79

HS%

83

K/D

1.53

Multi 3Util 45Pistol 5

Depressyia

L102

21/21/6 · 2350 dmg

ADR

84

HS%

38

K/D

1.00

Entry 4/0Multi 1AWP 4Pistol 1
HS % -24%K/D -12%

uNT0UCHABL

L104

19/16/12 · 2048 dmg

ADR

73

HS%

63

K/D

1.19

Entry 1/0Util 183AWP 4Pistol 6

Half-by-half

First half

6 · 6

Second half

6 · 6

Overtime

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.