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Padre-xd's team

9

73 kills · 5 players

de_dust2 · 39 min

22 rounds · 2026-05-23

North America 5V5 Queue

Winner · ParkourTrick's team

13

88 kills · 5 players

Top fragger

ParkourTrick

20 kills

Top impact

ParkourTrick

102 ADR

Util damage

new_eera

313 HP

Weak spots this match

vs lifetime baseline
  • bigashot

    K/D 0.90 (avg 1.14)

    -21%
  • bigashot

    HS % 39% (avg 49%)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Padre-xd's team

2 · 7

Padre-xd

L61

16/16/5 · 1869 dmg

ADR

85

HS%

56

K/D

1.00

Entry 2/0Multi 2Util 20Pistol 3

ZXCurset15

L73

16/19/7 · 1986 dmg

ADR

90

HS%

31

K/D

0.84

Entry 2/0Multi 2Util 55Pistol 3

1NNOVA

L81

15/18/8 · 1729 dmg

ADR

79

HS%

13

K/D

0.83

Entry 4/0Util 64Pistol 3

WaterP1g

L72

14/18/3 · 1270 dmg

ADR

58

HS%

71

K/D

0.78

Entry 4/0Multi 1Util 40Pistol 1

DeNcHiKk_

L52

12/17/2 · 1428 dmg

ADR

65

HS%

25

K/D

0.71

Entry 2/0Multi 1Util 51AWP 1

ParkourTrick's team

10 · 3

ParkourTrick

L94

20/12/9 · 2236 dmg

ADR

102

HS%

50

K/D

1.67

Entry 2/0Multi 3Util 72Pistol 4

new_eera

L73

20/11/6 · 1745 dmg

ADR

79

HS%

35

K/D

1.82

Entry 2/0Multi 2Util 313Pistol 1

bigashot

L72

18/20/10 · 1967 dmg

ADR

89

HS%

39

K/D

0.90

Multi 2Util 187Pistol 3
K/D -21%HS % -20%ADR +10%

_-F1end-_

L73

18/13/2 · 1690 dmg

ADR

77

HS%

22

K/D

1.38

Entry 2/0Util 68Pistol 1

booh

L61

12/17/5 · 1546 dmg

ADR

70

HS%

42

K/D

0.71

Entry 2/0Util 38AWP 6Pistol 3

Half-by-half

First half

2 · 10

Second half

7 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.