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-_PyTeX_-'s team

7

73 kills · 5 players

de_overpass · 36 min

20 rounds · 2026-05-31

Europe 5v5 Queue

Winner · Thanak0rn's team

13

81 kills · 5 players

Top fragger

xxlafy

26 kills

Top impact

xxlafy

115 ADR

Util damage

-_Joker_-

235 HP

Weak spots this match

vs lifetime baseline
  • warden0sS

    K/D 0.50 (avg 1.04)

    -52%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-_PyTeX_-'s team

4 · 3

xxlafy

L103

26/14/3 · 2298 dmg

ADR

115

HS%

46

K/D

1.86

Entry 1/0Multi 3AWP 3Pistol 6

-_PyTeX_-

L102

15/17/6 · 1851 dmg

ADR

93

HS%

40

K/D

0.88

Entry 2/0Util 127AWP 1Pistol 3

m1lr

L101

12/15/1 · 1218 dmg

ADR

61

HS%

67

K/D

0.80

Entry 2/0AWP 1Pistol 3

-_Joker_-

L101

11/17/6 · 1693 dmg

ADR

85

HS%

91

K/D

0.65

Entry 2/0Multi 1Util 235Pistol 5

warden0sS

L10

9/18/6 · 1407 dmg

ADR

70

HS%

44

K/D

0.50

Entry 1/0Util 108Pistol 4
K/D -52%HS % -10%

Thanak0rn's team

8 · 5

Thanak0rn

L102

19/14/7 · 1869 dmg

ADR

93

HS%

42

K/D

1.36

Multi 1Util 20Pistol 2

Jeffgin

L104

19/14/4 · 1937 dmg

ADR

97

HS%

42

K/D

1.36

Entry 1/0Multi 1Util 13AWP 6Pistol 3

-Frank1n

L104

17/16/6 · 1860 dmg

ADR

93

HS%

59

K/D

1.06

Entry 5/0Multi 1Util 34AWP 2Pistol 3

verso-b4mbi

L102

13/17/5 · 1436 dmg

ADR

72

HS%

69

K/D

0.76

Entry 3/0Util 25Pistol 5

MG---

L101

13/13/3 · 1474 dmg

ADR

74

HS%

46

K/D

1.00

Entry 3/0Util 87Pistol 2

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.