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Winner · neon4j's team

13

70 kills · 5 players

de_inferno · 24 min

14 rounds · 2026-06-04

Europe 5v5 Queue

shayn_'s team

1

31 kills · 5 players

Top fragger

roan_-

19 kills

Top impact

roan_-

133 ADR

Util damage

timbow-

183 HP

Weak spots this match

vs lifetime baseline
  • neon4j

    HS % 25% (avg 40%)

    -38%
  • neon4j

    ADR 60 (avg 90)

    -33%
  • neon4j

    K/D 1.14 (avg 1.39)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

neon4j's team

11 · 2

roan_-

L104

19/6/4 · 1862 dmg

ADR

133

HS%

68

K/D

3.17

Entry 2/0Multi 2Util 162Pistol 2
K/D +162%ADR +49%

weak

L101

17/8/3 · 1660 dmg

ADR

119

HS%

59

K/D

2.12

Entry 4/0Multi 1Util 75Pistol 2

untrax

L104

14/7/6 · 1380 dmg

ADR

99

HS%

79

K/D

2.00

Entry 2/0Multi 1Util 153Pistol 3
K/D +52%HS % +18%

Estacado

L103

12/4/3 · 1156 dmg

ADR

83

HS%

83

K/D

3.00

Entry 1/0Multi 1Util 37Pistol 2
K/D +154%HS % +66%

neon4j

L101

8/7/3 · 845 dmg

ADR

60

HS%

25

K/D

1.14

Entry 2/0Util 79AWP 5Pistol 1
HS % -38%ADR -33%

shayn_'s team

1 · 0

timbow-

L10

11/14/1 · 1149 dmg

ADR

82

HS%

45

K/D

0.79

Entry 3/0Util 183Pistol 2

shayn_

L10

10/14/3 · 1011 dmg

ADR

72

HS%

60

K/D

0.71

Multi 1Pistol 3

Rabbi1221

L101

4/14/4 · 480 dmg

ADR

34

HS%

75

K/D

0.29

Util 54Pistol 1

kz_antimony

L10

4/14/1 · 447 dmg

ADR

32

HS%

75

K/D

0.29

Pistol 3

Bella

L10

2/14/6 · 596 dmg

ADR

43

HS%

50

K/D

0.14

Util 3Pistol 2

Half-by-half

First half

11 · 1

Second half

2 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.