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Winner · elusive--'s team

13

83 kills · 5 players

de_ancient · 35 min

23 rounds · 2026-05-31

Europe 5v5 Queue

pazzy's team

10

81 kills · 5 players

Top fragger

Hoppxn

21 kills

Top impact

Hoppxn

102 ADR

Util damage

Yancey

209 HP

Weak spots this match

vs lifetime baseline
  • elusive--

    K/D 0.76 (avg 1.23)

    -38%
  • elusive--

    ADR 58 (avg 84)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

elusive--'s team

8 · 5

b00mik

L103

19/18/6 · 2291 dmg

ADR

100

HS%

63

K/D

1.06

Entry 2/0Util 92Pistol 2

dENZY

L102

19/17/3 · 1934 dmg

ADR

84

HS%

58

K/D

1.12

Entry 4/0Multi 2Util 57Pistol 6

Tobler-_-

L102

17/15/5 · 2059 dmg

ADR

90

HS%

65

K/D

1.13

Entry 1/0Util 38Pistol 4

messedxup

L103

15/19/2 · 1486 dmg

ADR

65

HS%

60

K/D

0.79

Entry 2/0Multi 2Util 157Pistol 4

elusive--

L103

13/17/6 · 1327 dmg

ADR

58

HS%

69

K/D

0.76

Entry 1/0Multi 1Util 96Pistol 1
K/D -38%ADR -31%HS % +47%

pazzy's team

4 · 6

Hoppxn

L105

21/15/5 · 2342 dmg

ADR

102

HS%

38

K/D

1.40

Entry 4/0Multi 2Util 160AWP 1Pistol 7

endly-

L102

20/16/8 · 2237 dmg

ADR

97

HS%

45

K/D

1.25

Entry 2/0Multi 2Util 173AWP 1Pistol 6

pazzy

L101

16/15/0 · 1733 dmg

ADR

75

HS%

44

K/D

1.07

Entry 3/0Util 131AWP 1Pistol 3

Lukewtf

L101

12/18/6 · 1565 dmg

ADR

68

HS%

42

K/D

0.67

Util 61Pistol 4

Yancey

L101

12/19/5 · 1172 dmg

ADR

51

HS%

42

K/D

0.63

Entry 4/0Multi 1Util 209

Half-by-half

First half

8 · 4

Second half

5 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.