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L1sseren's team

2

34 kills · 5 players

de_anubis · 23 min

15 rounds · 2026-06-12

Europe 5v5 Queue

Winner · A9bu's team

13

69 kills · 5 players

Top fragger

Ryzz-

17 kills

Top impact

Kujta2K

117 ADR

Util damage

Axj1ra

275 HP

Weak spots this match

vs lifetime baseline
  • pigoz_xxx

    ADR 22 (avg 81)

    -73%
  • pigoz_xxx

    K/D 0.33 (avg 1.19)

    -72%
  • Axj1ra

    K/D 0.36 (avg 1.06)

    -66%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

L1sseren's team

2 · 0

Kujta2K

L101

16/14/1 · 1755 dmg

ADR

117

HS%

56

K/D

1.14

Entry 1/0Multi 1Util 47Pistol 7

L1sseren

L10

6/14/0 · 646 dmg

ADR

43

HS%

50

K/D

0.43

Entry 1/0Util 3Pistol 3

cleanspielen

L9

5/13/1 · 678 dmg

ADR

45

HS%

60

K/D

0.38

AWP 1Pistol 1

Axj1ra

L91

5/14/2 · 1153 dmg

ADR

77

HS%

80

K/D

0.36

Util 275
K/D -66%HS % +82%

pigoz_xxx

L10

2/6/1 · 323 dmg

ADR

22

HS%

50

K/D

0.33

Entry 1/0Util 2Pistol 1
ADR -73%K/D -72%HS % +9%

A9bu's team

10 · 3

Ryzz-

L94

17/8/6 · 1745 dmg

ADR

116

HS%

29

K/D

2.12

Entry 1/0Multi 1Util 113AWP 2Pistol 2

laflaree_

L104

16/4/3 · 1481 dmg

ADR

99

HS%

12

K/D

4.00

Entry 3/0Multi 1Util 108AWP 8Pistol 2

f1zya

L102

14/8/4 · 1375 dmg

ADR

92

HS%

50

K/D

1.75

Entry 4/0Multi 1Util 66AWP 6Pistol 2

A9bu

L92

13/7/5 · 1465 dmg

ADR

98

HS%

77

K/D

1.86

Entry 2/0Util 56Pistol 2

A1rborne

L101

9/8/4 · 973 dmg

ADR

65

HS%

56

K/D

1.12

Entry 2/0Util 11Pistol 1

Half-by-half

First half

2 · 10

Second half

0 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.