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Winner · f0xer's team

13

71 kills · 5 players

de_anubis · 26 min

16 rounds · 2026-06-04

Europe 5v5 Queue

RYAN_G0SLING's team

3

36 kills · 5 players

Top fragger

ukash1g

20 kills

Top impact

ukash1g

118 ADR

Util damage

Bengton

219 HP

Weak spots this match

vs lifetime baseline
  • -Mefist0fel-

    K/D 0.40 (avg 1.13)

    -65%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

f0xer's team

9 · 4

ukash1g

L105

20/5/5 · 1892 dmg

ADR

118

HS%

65

K/D

4.00

Entry 3/0Multi 3Util 216AWP 1Pistol 6

mrnpl

L103

16/7/1 · 1458 dmg

ADR

91

HS%

31

K/D

2.29

Entry 2/0Multi 1Util 59AWP 8Pistol 3

Bengton

L103

13/8/9 · 1439 dmg

ADR

90

HS%

54

K/D

1.62

Entry 2/0Util 219Pistol 1

f0xer

L101

11/9/4 · 988 dmg

ADR

62

HS%

45

K/D

1.22

Entry 2/0Util 64Pistol 1

DEJON

L101

11/7/6 · 1390 dmg

ADR

87

HS%

64

K/D

1.57

Entry 3/0Multi 1Util 128Pistol 1
HS % +42%K/D +38%

RYAN_G0SLING's team

3 · 0

RYAN_G0SLING

L101

9/15/1 · 948 dmg

ADR

59

HS%

44

K/D

0.60

Entry 2/0Multi 2Util 6AWP 4Pistol 1

Nightmaree_

L10

8/14/1 · 903 dmg

ADR

56

HS%

50

K/D

0.57

Entry 1/0Multi 1Util 25Pistol 2

-TeeZZ-

L101

8/14/3 · 978 dmg

ADR

61

HS%

25

K/D

0.57

Entry 1/0Util 48AWP 1Pistol 3

-Mefist0fel-

L10

6/15/4 · 1238 dmg

ADR

77

HS%

67

K/D

0.40

Util 15Pistol 1
K/D -65%HS % +24%

M0ST7331

L101

5/13/1 · 484 dmg

ADR

30

HS%

60

K/D

0.38

Util 17Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.