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Winner · GiglaP's team

1

86 kills · 5 players

de_inferno · 40 min

1 rounds · 2025-10-14

Europe 5v5 Queue

point66666's team

0

72 kills · 5 players

Top fragger

YanchelaG

38 kills

Top impact

YanchelaG

167 ADR

Util damage

YanchelaG

596 HP

Weak spots this match

vs lifetime baseline
  • GiglaP

    HS % 8% (avg 48%)

    -83%
  • GiglaP

    ADR 49 (avg 73)

    -33%
  • FillinE

    K/D 1.06 (avg 1.34)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

GiglaP's team

5 · 8

YanchelaG

L69

38/11/3 · 3668 dmg

ADR

167

HS%

55

K/D

3.45

Entry 6/0Multi 6Util 596AWP 4Pistol 5

Mohawkee

L52

14/16/8 · 1719 dmg

ADR

78

HS%

79

K/D

0.88

Entry 4/0Util 150AWP 2Pistol 3

GiglaP

L4

13/14/0 · 1070 dmg

ADR

49

HS%

8

K/D

0.93

Entry 1/0Multi 1Util 28
HS % -83%ADR -33%

FriiD_

L52

13/15/3 · 1521 dmg

ADR

69

HS%

38

K/D

0.87

Entry 1/0Util 18AWP 3Pistol 3

tv_Noe

L4

8/18/9 · 1329 dmg

ADR

60

HS%

62

K/D

0.44

Entry 1/0Util 133Pistol 1

point66666's team

7 · 2

FillinE

L84

18/17/6 · 1882 dmg

ADR

86

HS%

67

K/D

1.06

Entry 3/0Multi 2Util 139Pistol 4
K/D -21%HS % +22%

j0rd1s

L71

14/20/3 · 1377 dmg

ADR

63

HS%

43

K/D

0.70

Entry 2/0Multi 1Util 22AWP 2Pistol 4

point66666

L32

14/17/6 · 1714 dmg

ADR

78

HS%

57

K/D

0.82

Entry 1/0Multi 1Util 191Pistol 3

ZFrankkkk

L51

14/15/2 · 1684 dmg

ADR

77

HS%

43

K/D

0.93

Multi 1Util 217AWP 3Pistol 3

Vzk1ll1337

L41

12/18/3 · 1495 dmg

ADR

68

HS%

50

K/D

0.67

Entry 3/0Multi 1Util 149Pistol 2

Half-by-half

First half

5 · 7

Second half

8 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.