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Faintzzz's team

0

69 kills · 5 players

de_inferno · 43 min

1 rounds · 2025-06-27

North America 5V5 Queue

Winner · Mrjoey0215's team

1

74 kills · 5 players

Top fragger

Mrjoey0215

26 kills

Top impact

Mrjoey0215

134 ADR

Util damage

TCSwat

495 HP

Weak spots this match

vs lifetime baseline
  • TCSwat

    K/D 0.79 (avg 0.94)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Faintzzz's team

4 · 4

Faintzzz

L101

20/11/9 · 2211 dmg

ADR

105

HS%

25

K/D

1.82

Entry 4/0Multi 2Util 290Pistol 4

scottylong

L82

15/15/2 · 1575 dmg

ADR

75

HS%

60

K/D

1.00

Entry 1/0Multi 1Util 24Pistol 3

Avarus

L82

12/17/5 · 1402 dmg

ADR

67

HS%

33

K/D

0.71

Entry 2/0Util 6AWP 1Pistol 3

Zantle1458

L102

11/17/4 · 1259 dmg

ADR

60

HS%

73

K/D

0.65

Entry 2/0Util 147AWP 1Pistol 2

dakoT_Ta

L71

11/14/1 · 1159 dmg

ADR

55

HS%

9

K/D

0.79

Entry 3/0Multi 1Util 69AWP 4Pistol 1

Mrjoey0215's team

8 · 5

Mrjoey0215

L107

26/16/5 · 2816 dmg

ADR

134

HS%

42

K/D

1.62

Entry 4/0Multi 3Util 321AWP 7Pistol 9

DR1VEY

L103

18/13/2 · 1778 dmg

ADR

85

HS%

44

K/D

1.38

Entry 1/0Multi 1Util 148Pistol 3

TCSwat

L61

11/14/4 · 1434 dmg

ADR

68

HS%

55

K/D

0.79

Entry 1/0Util 495Pistol 2
K/D -16%ADR -9%HS % +12%

--Grumpy--

L71

11/13/6 · 1324 dmg

ADR

63

HS%

27

K/D

0.85

Util 124Pistol 1

Infin_

L61

8/13/8 · 1124 dmg

ADR

54

HS%

25

K/D

0.62

Entry 3/0Multi 1Util 188Pistol 2

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.