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Winner · zenakucavs's team

13

87 kills · 5 players

de_dust2 · 35 min

21 rounds · 2026-05-01

South America 5V5 Queue

Muriloso's team

8

69 kills · 5 players

Top fragger

rev3ngee-

21 kills

Top impact

rodzao

105 ADR

Util damage

rodzao

101 HP

Weak spots this match

vs lifetime baseline
  • Muriloso

    K/D 0.53 (avg 1.17)

    -55%
  • Muriloso

    ADR 62 (avg 81)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

zenakucavs's team

7 · 6

rev3ngee-

3

21/16/5 · 2058 dmg

ADR

98

HS%

52

K/D

1.31

Entry 2/0Multi 2Util 73AWP 3Pistol 4
ADR +18%K/D +8%

zenakucavs

L104

20/13/7 · 1777 dmg

ADR

85

HS%

50

K/D

1.54

Entry 1/0Multi 2Util 37AWP 1Pistol 4

rodzao

L103

20/9/8 · 2199 dmg

ADR

105

HS%

60

K/D

2.22

Entry 1/0Multi 3Util 101AWP 2Pistol 3

Durv4L

1

17/13/4 · 1753 dmg

ADR

84

HS%

53

K/D

1.31

Entry 3/0Multi 1Util 40Pistol 2
K/D +27%ADR +8%

Timber_

L102

9/19/8 · 1266 dmg

ADR

60

HS%

44

K/D

0.47

Entry 2/0Util 46AWP 2Pistol 2

Muriloso's team

5 · 3

whitee_-

L101

17/14/4 · 1345 dmg

ADR

64

HS%

76

K/D

1.21

Entry 3/0Multi 1Util 2AWP 5Pistol 3

rafa_defi

L10

17/19/4 · 1925 dmg

ADR

92

HS%

41

K/D

0.89

Entry 3/0Util 48AWP 2Pistol 2

Dagas1

L103

16/17/1 · 1545 dmg

ADR

74

HS%

75

K/D

0.94

Entry 2/0Multi 1AWP 4Pistol 2

Muriloso

L103

10/19/9 · 1298 dmg

ADR

62

HS%

40

K/D

0.53

Entry 2/0Util 57AWP 3Pistol 2
K/D -55%ADR -24%

VCM1

L101

9/18/7 · 1371 dmg

ADR

65

HS%

33

K/D

0.50

Entry 2/0Util 39AWP 3

Half-by-half

First half

7 · 5

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.