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Winner · Desakatao's team

1

86 kills · 5 players

de_mirage · 34 min

1 rounds · 2025-09-11

Europe 5v5 Queue

evo10's team

0

74 kills · 5 players

Top fragger

Shantrax

24 kills

Top impact

Desakatao

109 ADR

Util damage

murrey

266 HP

Weak spots this match

vs lifetime baseline
  • Antonio_13xD

    K/D 0.61 (avg 1.16)

    -47%
  • Antonio_13xD

    ADR 65 (avg 97)

    -33%
  • M_rlon

    HS % 41% (avg 51%)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Desakatao's team

7 · 6

Shantrax

L96

24/12/4 · 2075 dmg

ADR

94

HS%

25

K/D

2.00

Entry 4/0Multi 4Util 85AWP 5

Desakatao

L82

18/15/8 · 2398 dmg

ADR

109

HS%

22

K/D

1.20

Entry 3/0Util 190AWP 3Pistol 4

M_rlon

L62

17/15/7 · 1753 dmg

ADR

80

HS%

41

K/D

1.13

Multi 1Util 18Pistol 5
HS % -20%K/D -11%

SrFluffy

L33

16/14/4 · 1682 dmg

ADR

77

HS%

44

K/D

1.14

Entry 1/0Multi 2Util 69AWP 5Pistol 4

Antonio_13xD

L2

11/18/6 · 1419 dmg

ADR

65

HS%

64

K/D

0.61

Entry 1/0Util 56Pistol 3
K/D -47%ADR -33%HS % +39%

evo10's team

5 · 4

xSpayderx

L85

21/14/4 · 2009 dmg

ADR

91

HS%

48

K/D

1.50

Entry 3/0Multi 1Util 113AWP 7Pistol 1

FantoGAZ

L5

19/17/3 · 2199 dmg

ADR

100

HS%

47

K/D

1.12

Entry 3/0Util 114AWP 2Pistol 3

whiteserrrrr

L72

16/18/5 · 1898 dmg

ADR

86

HS%

31

K/D

0.89

Entry 3/0Util 40AWP 1Pistol 2

murrey

L61

13/19/8 · 1670 dmg

ADR

76

HS%

23

K/D

0.68

Entry 3/0Util 266Pistol 1

evo10

L31

5/18/2 · 885 dmg

ADR

40

HS%

20

K/D

0.28

Entry 1/0Util 193

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.