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shandy-'s team

7

70 kills · 5 players

de_nuke · 40 min

20 rounds · 2026-06-05

Europe 5v5 Queue

Winner · yXuJI9HT's team

13

78 kills · 5 players

Top fragger

Refinaps

23 kills

Top impact

Refinaps

128 ADR

Util damage

Chris070

122 HP

Weak spots this match

vs lifetime baseline
  • MeYdeY

    K/D 0.68 (avg 1.11)

    -39%
  • Tinnoe

    K/D 0.93 (avg 1.11)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

shandy-'s team

4 · 3

Chris070

L101

20/12/4 · 2088 dmg

ADR

104

HS%

75

K/D

1.67

Entry 2/0Multi 2Util 122AWP 5Pistol 7

Tinnoe

L101

14/15/4 · 1496 dmg

ADR

75

HS%

43

K/D

0.93

Entry 3/0Multi 1Util 91Pistol 1
K/D -16%

shandy-

L92

13/15/2 · 1436 dmg

ADR

72

HS%

46

K/D

0.87

Entry 2/0Multi 3Util 24Pistol 1

MeYdeY

L101

13/19/4 · 1544 dmg

ADR

77

HS%

46

K/D

0.68

Entry 2/0Util 3Pistol 4
K/D -39%HS % -15%

-N1kko-

L102

10/17/5 · 1139 dmg

ADR

57

HS%

20

K/D

0.59

Entry 2/0Multi 1Pistol 1

yXuJI9HT's team

8 · 5

Refinaps

L102

23/14/6 · 2565 dmg

ADR

128

HS%

74

K/D

1.64

Entry 3/0Multi 3Util 33AWP 4Pistol 4

Roman_hck

L104

20/13/4 · 1901 dmg

ADR

95

HS%

50

K/D

1.54

Entry 2/0Multi 2Util 61AWP 1Pistol 4
K/D +21%ADR +16%

Xorux

L103

14/14/3 · 1426 dmg

ADR

71

HS%

71

K/D

1.00

Util 7Pistol 2

Denimloy

L93

12/14/8 · 1531 dmg

ADR

77

HS%

83

K/D

0.86

Entry 1/0Util 50

yXuJI9HT

L101

9/15/3 · 1034 dmg

ADR

52

HS%

33

K/D

0.60

Entry 3/0Util 91AWP 4

Half-by-half

First half

4 · 8

Second half

3 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.