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-TEKSAS's team

0

45 kills · 5 players

de_mirage · 25 min

1 rounds · 2025-04-02

Europe 5v5 Queue

Winner · S0tn1k's team

1

64 kills · 5 players

Top fragger

Emirero35

18 kills

Top impact

DIKIUPISKOGR

120 ADR

Util damage

DIKIUPISKOGR

164 HP

Weak spots this match

vs lifetime baseline
  • Yammamoto

    HS % 14% (avg 42%)

    -67%
  • Yammamoto

    K/D 0.58 (avg 1.13)

    -49%
  • Yammamoto

    ADR 69 (avg 83)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-TEKSAS's team

2 · 0

SeBaStiaNoSs

L51

16/13/4 · 1611 dmg

ADR

107

HS%

44

K/D

1.23

Entry 1/0Multi 1Util 135Pistol 2

-TEKSAS

L6

10/12/6 · 1232 dmg

ADR

82

HS%

60

K/D

0.83

Entry 1/0Util 162AWP 1Pistol 2

yalchinowski

L7

8/12/4 · 899 dmg

ADR

60

HS%

62

K/D

0.67

Multi 1Util 102Pistol 3

Yammamoto

L51

7/12/6 · 1027 dmg

ADR

69

HS%

14

K/D

0.58

Entry 1/0Util 108AWP 3Pistol 1
HS % -67%K/D -49%

Zagabum

L3

4/15/4 · 661 dmg

ADR

44

HS%

75

K/D

0.27

Entry 1/0Util 20

S0tn1k's team

10 · 3

Emirero35

L57

18/8/5 · 1786 dmg

ADR

119

HS%

44

K/D

2.25

Entry 1/0Multi 2Util 15AWP 1Pistol 3

DIKIUPISKOGR

L62

18/9/4 · 1798 dmg

ADR

120

HS%

44

K/D

2.00

Entry 6/0Multi 3Util 164Pistol 1
K/D +96%ADR +57%

S0tn1k

L72

11/7/3 · 1098 dmg

ADR

73

HS%

55

K/D

1.57

Entry 2/0Multi 1Util 97Pistol 1

Haribs0

L51

10/12/7 · 1293 dmg

ADR

86

HS%

20

K/D

0.83

Entry 1/0Util 19Pistol 2

mynamemavpa

L21

7/9/2 · 719 dmg

ADR

48

HS%

57

K/D

0.78

Entry 1/0AWP 1Pistol 3

Half-by-half

First half

2 · 10

Second half

0 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.