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Winner · Bugatti23's team

13

83 kills · 5 players

de_mirage · 32 min

22 rounds · 2026-02-20

Europe 5v5 Queue

IBway's team

9

67 kills · 5 players

Top fragger

Bugatti23

31 kills

Top impact

Bugatti23

123 ADR

Util damage

wait

245 HP

Weak spots this match

vs lifetime baseline
  • MEMOZZ0REDd

    K/D 0.59 (avg 1.25)

    -53%
  • MEMOZZ0REDd

    HS % 30% (avg 49%)

    -39%
  • IBway

    ADR 62 (avg 90)

    -30%
  • IBway

    K/D 0.87 (avg 1.23)

    -29%
  • MEMOZZ0REDd

    ADR 69 (avg 91)

    -24%
  • b0uja

    ADR 69 (avg 83)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Bugatti23's team

3 · 10

Bugatti23

L105

31/13/3 · 2708 dmg

ADR

123

HS%

45

K/D

2.38

Entry 7/0Multi 4Util 168AWP 14Pistol 5

ttam1t2006

L102

15/11/10 · 2162 dmg

ADR

98

HS%

33

K/D

1.36

Entry 1/0Util 109Pistol 2

b0uja

L101

14/13/7 · 1522 dmg

ADR

69

HS%

50

K/D

1.08

Entry 2/0Util 58Pistol 3
ADR -16%K/D -10%

wait

L102

13/13/3 · 1174 dmg

ADR

53

HS%

38

K/D

1.00

Entry 1/0Multi 1Util 245

MEMOZZ0REDd

L103

10/17/6 · 1516 dmg

ADR

69

HS%

30

K/D

0.59

Util 11Pistol 1
K/D -53%HS % -39%

IBway's team

9 · 0

unicom

L104

20/16/7 · 2107 dmg

ADR

96

HS%

50

K/D

1.25

Entry 5/0Multi 3Util 7AWP 1Pistol 4

IBway

L101

13/15/3 · 1371 dmg

ADR

62

HS%

46

K/D

0.87

Entry 2/0Multi 1Util 105
ADR -30%K/D -29%

archang9L

L102

13/17/6 · 1724 dmg

ADR

78

HS%

77

K/D

0.76

Entry 2/0Multi 1Util 63Pistol 4

ofscale

L102

12/18/3 · 1228 dmg

ADR

56

HS%

42

K/D

0.67

Entry 1/0Multi 1Util 39Pistol 1

beliu

L10

9/17/5 · 1082 dmg

ADR

49

HS%

33

K/D

0.53

Entry 1/0Util 95Pistol 2

Half-by-half

First half

3 · 9

Second half

10 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.