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Winner · -pxm-'s team

13

85 kills · 5 players

de_mirage · 40 min

24 rounds · 2026-05-19

South America 5V5 Queue

brokeNN-'s team

11

74 kills · 5 players

Top fragger

CloN7

22 kills

Top impact

Ross04

89 ADR

Util damage

LKKKKK--

241 HP

Weak spots this match

vs lifetime baseline
  • p0werzao-

    K/D 0.47 (avg 0.92)

    -49%
  • p0werzao-

    ADR 35 (avg 64)

    -45%
  • p0werzao-

    HS % 38% (avg 52%)

    -27%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-pxm-'s team

5 · 8

CloN7

L104

22/12/3 · 2086 dmg

ADR

87

HS%

73

K/D

1.83

Entry 3/0Multi 4Util 189Pistol 1
HS % +62%K/D +27%

Ross04

L104

21/19/7 · 2142 dmg

ADR

89

HS%

43

K/D

1.11

Entry 2/0Multi 2Util 171AWP 1Pistol 3

heken-

L101

16/15/5 · 2002 dmg

ADR

83

HS%

38

K/D

1.07

Entry 3/0Multi 2Util 185AWP 8

zodtreze

L103

15/15/6 · 1676 dmg

ADR

70

HS%

73

K/D

1.00

Entry 2/0Multi 2Util 188Pistol 3

-pxm-

L91

11/14/4 · 1106 dmg

ADR

46

HS%

55

K/D

0.79

Entry 1/0Util 133AWP 2Pistol 2

brokeNN-'s team

7 · 4

brokeNN-

L104

19/18/7 · 2107 dmg

ADR

88

HS%

53

K/D

1.06

Entry 3/0Multi 2Util 146Pistol 2

doiz

L102

17/18/3 · 1904 dmg

ADR

79

HS%

47

K/D

0.94

Entry 3/0Multi 1Util 43Pistol 1

LKKKKK--

L103

15/17/3 · 1726 dmg

ADR

72

HS%

53

K/D

0.88

Entry 2/0Util 241Pistol 2

rekiz-

L102

15/16/6 · 1611 dmg

ADR

67

HS%

27

K/D

0.94

Entry 5/0Multi 1Util 27AWP 9Pistol 3

p0werzao-

8/17/1 · 834 dmg

ADR

35

HS%

38

K/D

0.47

Util 205Pistol 1
K/D -49%ADR -45%

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.