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Winner · pmxd's team

13

88 kills · 5 players

de_dust2 · 36 min

24 rounds · 2026-05-16

South America 5V5 Queue

yttsur_-'s team

11

85 kills · 5 players

Top fragger

m7G0D

28 kills

Top impact

m7G0D

112 ADR

Util damage

pmxd

349 HP

Weak spots this match

vs lifetime baseline
  • Shembas

    K/D 1.00 (avg 1.19)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

pmxd's team

5 · 8

pmxd

L95

26/16/9 · 2659 dmg

ADR

111

HS%

38

K/D

1.62

Entry 4/0Multi 4Util 349AWP 1Pistol 4

skyTheBoss

2

21/16/4 · 1768 dmg

ADR

74

HS%

48

K/D

1.31

Entry 1/0Multi 1Util 106AWP 1Pistol 3
HS % -11%K/D +20%

kyouzex

L81

17/19/5 · 1571 dmg

ADR

66

HS%

35

K/D

0.89

Entry 3/0Multi 1Util 4AWP 5Pistol 1

Shembas

L84

16/16/9 · 2168 dmg

ADR

90

HS%

50

K/D

1.00

Entry 3/0Util 274Pistol 2
K/D -16%HS % +9%

-STK7

L61

8/18/11 · 1389 dmg

ADR

58

HS%

62

K/D

0.44

Entry 1/0Util 167AWP 1

yttsur_-'s team

7 · 4

m7G0D

L106

28/16/7 · 2692 dmg

ADR

112

HS%

54

K/D

1.75

Entry 2/0Multi 2Util 208AWP 7Pistol 7
HS % +35%K/D +30%

Hawlke

L71

20/18/3 · 2248 dmg

ADR

94

HS%

55

K/D

1.11

Entry 2/0Multi 1Util 47Pistol 3

BeijusMelyga

2

18/16/8 · 1772 dmg

ADR

74

HS%

50

K/D

1.12

Entry 3/0Multi 1Util 1Pistol 2
K/D +11%

yttsur_-

L8

11/18/5 · 1050 dmg

ADR

44

HS%

45

K/D

0.61

Entry 3/0Util 69Pistol 4

SAP4TOSOCIAL

L72

8/20/8 · 1610 dmg

ADR

67

HS%

50

K/D

0.40

Entry 2/0Util 98

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.