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Apple_me0me0's team

13

104 kills · 5 players

de_mirage · 46 min

29 rounds · 2026-06-03

SEA 5V5 Queue

Winner · Desm0's team

16

105 kills · 5 players

Top fragger

igriiis

34 kills

Top impact

igriiis

118 ADR

Util damage

Apple_me0me0

383 HP

Weak spots this match

vs lifetime baseline
  • Desm0

    HS % 22% (avg 52%)

    -58%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Apple_me0me0's team

9 · 3 · OT 1

igriiis

L107

34/20/4 · 3417 dmg

ADR

118

HS%

62

K/D

1.70

Entry 2/0Multi 4Pistol 4

Losergelen

L102

23/21/7 · 2489 dmg

ADR

86

HS%

65

K/D

1.10

Entry 3/0Multi 2Util 2AWP 2Pistol 2

Apple_me0me0

L103

18/21/8 · 2174 dmg

ADR

75

HS%

50

K/D

0.86

Entry 4/0Multi 1Util 383AWP 2Pistol 2

-November22

L101

17/22/5 · 1851 dmg

ADR

64

HS%

59

K/D

0.77

Entry 4/0Multi 2Util 38AWP 2Pistol 4

_khan-

L10

12/22/2 · 1379 dmg

ADR

48

HS%

33

K/D

0.55

Entry 3/0Util 6AWP 5

Desm0's team

3 · 9 · OT 4

h4rn-_-

L104

25/23/11 · 3099 dmg

ADR

107

HS%

44

K/D

1.09

Entry 5/0Multi 2Util 273

Desm0

L104

23/18/3 · 2140 dmg

ADR

74

HS%

22

K/D

1.28

Entry 5/0Multi 3Util 48AWP 11Pistol 2
HS % -58%K/D +17%

-B1aZ3-

L103

23/19/4 · 2063 dmg

ADR

71

HS%

57

K/D

1.21

Entry 1/0Multi 3Util 144Pistol 3

KaYoSs17

L103

19/24/8 · 2233 dmg

ADR

77

HS%

68

K/D

0.79

Entry 2/0Multi 4Util 112Pistol 3

RIDDLESDICE

L92

15/21/5 · 1681 dmg

ADR

58

HS%

67

K/D

0.71

Multi 1Util 62Pistol 4

Half-by-half

First half

9 · 3

Second half

3 · 9

Overtime

1 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.