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NikookaZ's team

11

87 kills · 5 players

de_mirage · 45 min

24 rounds · 2026-05-26

Europe 5v5 Queue

Winner · _SwIsHeR_'s team

13

80 kills · 5 players

Top fragger

qwellll

21 kills

Top impact

w1zrs

102 ADR

Util damage

Yololoo

209 HP

Weak spots this match

vs lifetime baseline
  • Infinityuy

    ADR 48 (avg 85)

    -44%
  • Infinityuy

    K/D 0.88 (avg 1.38)

    -36%
  • aR15EE

    HS % 24% (avg 37%)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

NikookaZ's team

7 · 4

qwellll

L92

21/15/3 · 2101 dmg

ADR

88

HS%

52

K/D

1.40

Entry 2/0Multi 3Util 24AWP 4Pistol 7
HS % +33%

w1zrs

L92

20/16/6 · 2451 dmg

ADR

102

HS%

60

K/D

1.25

Entry 5/0Multi 1Util 78AWP 2Pistol 4

NikookaZ

L94

19/17/1 · 1766 dmg

ADR

74

HS%

37

K/D

1.12

Entry 1/0Multi 3AWP 2Pistol 3

Infinityuy

L91

15/17/3 · 1143 dmg

ADR

48

HS%

53

K/D

0.88

Entry 1/0Multi 1Util 3Pistol 3
ADR -44%K/D -36%

ChaBorz86

L92

12/17/7 · 1703 dmg

ADR

71

HS%

58

K/D

0.71

Entry 4/0Multi 1Util 142AWP 1Pistol 1

_SwIsHeR_'s team

5 · 8

aR15EE

L96

21/17/4 · 2103 dmg

ADR

88

HS%

24

K/D

1.24

Entry 6/0Multi 2Util 68AWP 11Pistol 2
HS % -35%K/D +13%

g00dDayToDle

L93

21/21/8 · 2430 dmg

ADR

101

HS%

48

K/D

1.00

Entry 2/0Multi 1Util 34Pistol 2

Yololoo

L93

20/16/4 · 2100 dmg

ADR

88

HS%

30

K/D

1.25

Entry 2/0Multi 1Util 209

-2s-

L10

11/17/4 · 1288 dmg

ADR

54

HS%

36

K/D

0.65

Util 84Pistol 1

_SwIsHeR_

L91

7/16/8 · 840 dmg

ADR

35

HS%

14

K/D

0.44

Entry 1/0

Half-by-half

First half

7 · 5

Second half

4 · 8

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.