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_BooM_WaSka_'s team

11

91 kills · 5 players

de_anubis · 44 min

24 rounds · 2026-06-03

South America 5V5 Queue

Winner · NEJESTI's team

13

89 kills · 5 players

Top fragger

J-QUILES

26 kills

Top impact

J-QUILES

132 ADR

Util damage

Viglionee

327 HP

Weak spots this match

vs lifetime baseline
  • vxlenz-

    K/D 0.63 (avg 1.19)

    -47%
  • vxlenz-

    ADR 57 (avg 84)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_BooM_WaSka_'s team

4 · 7

_BooM_WaSka_

L84

25/19/11 · 3073 dmg

ADR

128

HS%

36

K/D

1.32

Entry 9/0Multi 1Util 159AWP 2Pistol 4

sxntizrrr

L73

24/18/6 · 2198 dmg

ADR

92

HS%

58

K/D

1.33

Entry 1/0Multi 2Util 143Pistol 3

Manquilla

L5

20/16/8 · 2315 dmg

ADR

97

HS%

35

K/D

1.25

Entry 1/0Multi 2Util 191Pistol 3

vxlenz-

L81

12/19/9 · 1356 dmg

ADR

57

HS%

50

K/D

0.63

Entry 1/0Multi 1Util 179Pistol 2
K/D -47%ADR -33%HS % +9%

picito

L53

10/17/6 · 1166 dmg

ADR

49

HS%

60

K/D

0.59

Entry 1/0Util 56Pistol 2

NEJESTI's team

8 · 5

J-QUILES

L77

26/17/14 · 3163 dmg

ADR

132

HS%

42

K/D

1.53

Entry 2/0Multi 4Util 133AWP 1Pistol 4
HS % -14%ADR +56%K/D +40%

NEJESTI

L71

22/22/8 · 2072 dmg

ADR

86

HS%

32

K/D

1.00

Entry 5/0Util 148AWP 3Pistol 4

StagStagStag

L81

18/17/5 · 1665 dmg

ADR

69

HS%

50

K/D

1.06

Entry 3/0Multi 1Util 111Pistol 3

Viglionee

L64

14/19/6 · 1603 dmg

ADR

67

HS%

64

K/D

0.74

Multi 1Util 327Pistol 3

El_Viejo22

L6

9/16/9 · 1030 dmg

ADR

43

HS%

44

K/D

0.56

Entry 1/0Util 96

Half-by-half

First half

4 · 8

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.