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Elayazz's team

11

92 kills · 5 players

de_dust2 · 41 min

24 rounds · 2026-05-30

South America 5V5 Queue

Winner · sayounaras's team

13

92 kills · 5 players

Top fragger

luc3t

29 kills

Top impact

luc3t

107 ADR

Util damage

juka222

137 HP

Weak spots this match

vs lifetime baseline
  • Elayazz

    K/D 0.68 (avg 0.99)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Elayazz's team

5 · 6

juka222

L73

23/19/2 · 2144 dmg

ADR

89

HS%

39

K/D

1.21

Entry 4/0Multi 1Util 137AWP 3Pistol 4

morariMONSTR

1

20/16/2 · 2022 dmg

ADR

84

HS%

50

K/D

1.25

Entry 4/0Multi 1Util 94AWP 8Pistol 1

dr0w11

4

20/16/6 · 1884 dmg

ADR

79

HS%

60

K/D

1.25

Entry 3/0Multi 1Util 104AWP 5Pistol 3

_westt

L52

16/22/10 · 1977 dmg

ADR

82

HS%

62

K/D

0.73

Entry 2/0Util 107Pistol 3

Elayazz

L51

13/19/11 · 1902 dmg

ADR

79

HS%

62

K/D

0.68

Entry 2/0Pistol 1
K/D -31%HS % +38%ADR +21%

sayounaras's team

7 · 6

luc3t

L93

29/16/2 · 2566 dmg

ADR

107

HS%

55

K/D

1.81

Multi 3Util 114Pistol 7

Pardieiro

L83

21/19/2 · 2105 dmg

ADR

88

HS%

43

K/D

1.11

Entry 4/0Multi 2Util 22AWP 4Pistol 6
ADR +11%

sayounaras

L73

17/19/5 · 1820 dmg

ADR

76

HS%

41

K/D

0.89

Entry 3/0Multi 1Util 32AWP 7Pistol 5
K/D -13%

tzzion

L52

15/20/9 · 1948 dmg

ADR

81

HS%

60

K/D

0.75

Util 1Pistol 3

jerzeraa

L52

10/18/6 · 1370 dmg

ADR

57

HS%

70

K/D

0.56

Entry 2/0Util 68Pistol 2

Half-by-half

First half

5 · 7

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.