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tokyoshi's team

14

105 kills · 5 players

de_dust2 · 54 min

30 rounds · 2026-05-20

Europe 5v5 Queue

Winner · -shy's team

16

108 kills · 5 players

Top fragger

areukiddin

28 kills

Top impact

tokyoshi

98 ADR

Util damage

f4cking

250 HP

Weak spots this match

vs lifetime baseline
  • Eave555

    K/D 0.83 (avg 1.02)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

tokyoshi's team

5 · 7 · OT 2

tokyoshi

L105

24/21/12 · 2929 dmg

ADR

98

HS%

42

K/D

1.14

Entry 8/0Multi 2Util 87AWP 11Pistol 2

TeRR1z

L103

22/21/3 · 2282 dmg

ADR

76

HS%

55

K/D

1.05

Entry 2/0Multi 1Util 165AWP 1Pistol 6

f4cking

L103

22/20/6 · 2717 dmg

ADR

91

HS%

50

K/D

1.10

Entry 2/0Multi 2Util 250AWP 1Pistol 4

Eave555

L103

20/24/7 · 2451 dmg

ADR

82

HS%

45

K/D

0.83

Entry 2/0Multi 2Util 48AWP 2Pistol 2
K/D -19%

jekuya-

L10

17/22/2 · 1668 dmg

ADR

56

HS%

41

K/D

0.77

Entry 1/0Util 105AWP 1Pistol 2

-shy's team

7 · 5 · OT 4

areukiddin

L103

28/22/3 · 2475 dmg

ADR

83

HS%

46

K/D

1.27

Entry 7/0Multi 3Util 20AWP 7Pistol 1
ADR -9%

Pump-

L105

23/22/5 · 2815 dmg

ADR

94

HS%

70

K/D

1.05

Multi 1Util 226Pistol 4

resqz

L106

23/20/8 · 2615 dmg

ADR

87

HS%

48

K/D

1.15

Entry 1/0Multi 3Util 136Pistol 2

halfjix

L102

21/24/4 · 2234 dmg

ADR

75

HS%

19

K/D

0.88

Entry 6/0Util 22AWP 19Pistol 2

-shy

L10

13/20/5 · 1955 dmg

ADR

65

HS%

69

K/D

0.65

Entry 1/0Multi 1Util 3AWP 2Pistol 2

Half-by-half

First half

5 · 7

Second half

7 · 5

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.