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Winner · Creeeeeeee's team

13

82 kills · 5 players

de_cache · 39 min

23 rounds · 2026-05-29

Europe 5v5 Queue

ESITI's team

10

78 kills · 5 players

Top fragger

fortresss

27 kills

Top impact

fortresss

121 ADR

Util damage

sintex1

175 HP

Weak spots this match

vs lifetime baseline
  • I_IM1nd

    HS % 25% (avg 44%)

    -43%
  • I_IM1nd

    K/D 0.71 (avg 1.09)

    -35%
  • I_IM1nd

    ADR 54 (avg 80)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Creeeeeeee's team

9 · 4

fortresss

L105

27/15/7 · 2773 dmg

ADR

121

HS%

67

K/D

1.80

Entry 4/0Multi 3Util 85AWP 1Pistol 5

Creeeeeeee

L92

19/16/4 · 1856 dmg

ADR

81

HS%

53

K/D

1.19

Entry 5/0Multi 1Util 89AWP 6Pistol 2

northsidebtw

L92

13/17/5 · 1447 dmg

ADR

63

HS%

46

K/D

0.76

Multi 1

I_IM1nd

L91

12/17/2 · 1234 dmg

ADR

54

HS%

25

K/D

0.71

Entry 2/0Util 5AWP 7Pistol 1
HS % -43%K/D -35%

sintex1

L93

11/13/11 · 1848 dmg

ADR

80

HS%

55

K/D

0.85

Entry 2/0Util 175

ESITI's team

3 · 7

SAFAR1_707

L101

21/15/4 · 2092 dmg

ADR

91

HS%

57

K/D

1.40

Entry 1/0Multi 1Util 31AWP 6Pistol 4

Need0F

L102

17/16/6 · 1929 dmg

ADR

84

HS%

53

K/D

1.06

Entry 3/0Multi 1Util 38Pistol 2

reMbaZ

L94

16/14/2 · 1547 dmg

ADR

67

HS%

25

K/D

1.14

Entry 1/0Multi 1Util 109Pistol 2

ESITI

L102

12/18/3 · 1338 dmg

ADR

58

HS%

17

K/D

0.67

Entry 3/0Multi 1Util 24AWP 7Pistol 2

ramil10121

L71

12/19/7 · 1633 dmg

ADR

71

HS%

67

K/D

0.63

Entry 2/0Util 144AWP 1Pistol 2

Half-by-half

First half

9 · 3

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.