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Winner · PRADIK's team

16

110 kills · 5 players

de_nuke · 50 min

29 rounds · 2026-06-04

Europe 5v5 Queue

na_kolen12's team

13

101 kills · 5 players

Top fragger

XpraidX

26 kills

Top impact

PRADIK

96 ADR

Util damage

na_kolen12

272 HP

Weak spots this match

vs lifetime baseline
  • unqost

    K/D 0.88 (avg 1.11)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

PRADIK's team

4 · 8 · OT 4

so1osa1o

L85

25/19/4 · 2622 dmg

ADR

90

HS%

32

K/D

1.32

Entry 5/0Multi 2Util 81AWP 11Pistol 5
HS % -14%K/D +16%ADR +11%

PRADIK

L85

25/22/12 · 2771 dmg

ADR

96

HS%

44

K/D

1.14

Entry 3/0Multi 3Util 182AWP 8Pistol 2

JustGwenny

L83

22/21/6 · 2481 dmg

ADR

86

HS%

45

K/D

1.05

Multi 1Util 137AWP 1

Co7zy

L82

21/20/6 · 2396 dmg

ADR

83

HS%

57

K/D

1.05

Entry 4/0Util 271Pistol 3

Kazakhdg

L81

17/19/5 · 1598 dmg

ADR

55

HS%

24

K/D

0.89

Util 74Pistol 4

na_kolen12's team

8 · 4 · OT 1

XpraidX

L85

26/21/4 · 2347 dmg

ADR

81

HS%

42

K/D

1.24

Entry 6/0Multi 1Util 115AWP 4Pistol 5

cl0wnless

L92

24/21/2 · 2670 dmg

ADR

92

HS%

33

K/D

1.14

Entry 3/0Multi 1Util 146AWP 11Pistol 4

unqost

L8

22/25/3 · 2346 dmg

ADR

81

HS%

59

K/D

0.88

Entry 5/0Util 30AWP 2Pistol 3
K/D -21%HS % +44%

YoriichiMe

L82

16/22/4 · 1803 dmg

ADR

62

HS%

50

K/D

0.73

Entry 1/0Multi 2Util 35Pistol 4

na_kolen12

L74

13/22/7 · 1848 dmg

ADR

64

HS%

62

K/D

0.59

Entry 2/0Multi 1Util 272Pistol 4

Half-by-half

First half

4 · 8

Second half

8 · 4

Overtime

4 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.